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Steam News15 March 20263mo ago

v0.4.14 Patch Notes — Major Content Update

v0.4.14 Patch Notes — Major Content Update New Content Monster Skill System — 177 skills across 59 monsters, unlocking at Lv5/10/15 Ranged Attack Overhaul — 20 monsters converted to ranged with new particle effects Dung

In this update9

Full notes

Full Dungeon Fortress : Overlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions12 changes0 removals
  • Gameplay
  • Maps
  • Store
  • Balance
  • UI and audio
  • Performance
addedNew ContentRanged Attack Overhaul — 20 monsters converted to ranged with new particle effects
changedNew ContentDungeon Biome System — Biome-specific bonuses and visual overlays per dungeon type
addedNew ContentNew Structure: Command Center — New construction with council building limit support
addedNew ContentSkill Scrolls v2 — 12 new skill scrolls in the Goblin Shop
addedNew ContentEnemy Skill Expansion — 23 new skills across 17 invader classes
changedGameplay & BalanceContinuous Spawn System — Parties arrive every 45 seconds regardless of previous party status

Dungeon Fortress : Overlord changes

addedRanged Attack Overhaul — 20 monsters converted to ranged with new particle effects
changedDungeon Biome System — Biome-specific bonuses and visual overlays per dungeon type
addedNew Structure: Command Center — New construction with council building limit support
addedSkill Scrolls v2 — 12 new skill scrolls in the Goblin Shop
addedEnemy Skill Expansion — 23 new skills across 17 invader classes

v0.4.14 Patch Notes — Major Content Update

New Content

  • Monster Skill System — 177 skills across 59 monsters, unlocking at Lv5/10/15

  • Ranged Attack Overhaul — 20 monsters converted to ranged with new particle effects

  • Dungeon Biome System — Biome-specific bonuses and visual overlays per dungeon type

  • Monster Type Synergy — 7 type synergies (Slime, Beast, Undead, Demon, Insect, Plant, Spirit)

  • New StructureCommand Center — New construction with council building limit support
  • Skill Scrolls v2 — 12 new skill scrolls in the Goblin Shop

  • Enemy Skill Expansion — 23 new skills across 17 invader classes

Gameplay & Balance

  • Continuous Spawn System — Parties arrive every 45 seconds regardless of previous party status

  • Early Game Balance Reform — Barricade edge rework, auto-repair, barrier multi-edge

  • Porter AI Lure Module — Aggro lure cycle: approach, taunt, flee

  • Mana Crystal Ranged Attack — Mana crystals now fire projectiles with tracking

UI Improvements

  • Custom cursor per Overlord with click animations

  • Selectplate 6-face inspection + key hint display

  • Quickinfo panel complete redesign

  • Lobby auto-save on exit + new game overwrite confirmation

Audio

  • BGM loop position fix

  • Stereo SFX panning — left/right spatial correction

  • Room transition BGM cleanup

Stability & Crash Fixes

  • Steam crash handler with minidump auto-collection

  • Save system v5 migration support

  • Save file copy exploit prevention

  • Multiple crash fixes for synergy, selectplate, leaderboard, spawn systems

AI System

  • Invader AI overhaul — skill, portal, teleportation fixes

  • AI load-shedding — dynamic think/cast stride based on enemy count

  • AI freeze bug fix

Tutorial

  • Monster upgrade tutorial step added

  • Portal teleportation bug fix

  • Various tutorial flow improvements

Bug Fixes

  • 31 artifact bugs fixed

  • Invader attack range boundary fix

  • Synergy bonus slot bug fix

  • Leaderboard infinite loading fix

  • Lobby button paralysis bug fix

Source

Steam News / 15 March 2026

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