In this update5
Full notes
Full Dungeon Fortress : Overlord update
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What changed
- UI and audio
- Security
- Balance
- Performance
- Fixes
Dungeon Fortress : Overlord changes
New Content
πΊοΈ Dungeon Manual β A Manual button has been added to the lobby! Browse 11 guide sections: Basics, Dungeon Expansion, Manastones, Constructs, Monster Summoning, Monster Synergies, Combat & Waves, Lord & Skills, Decrees, Artifacts, and Shop & Missions.
π 74 New Sound Effects β All SFX replaced with ElevenLabs-generated audio. 14 new status effect sounds added (fire, poison, freeze, and more).
π Decree System Overhaul β Unlock conditions redesigned. A victory roadmap tip now guides you toward win conditions.
β Lord XP System Overhaul β Lord XP now calculated from run records. Accumulation begins after 5 minutes of playtime.
π Save File Security β Save files are now encrypted to prevent cheating and save-copy exploits.
Balance
βοΈ Enemy Stat Scaling β Enemy stats now scale 1.5Γ harder per level.
β±οΈ Dynamic Spawn Intervals β Enemy spawn intervals now decrease dynamically as the run progresses.
π§ͺ Status Effect Rebalance β Fire, poison, freeze, and other status effect formulas have been rebalanced.
Bug Fixes
π Crash Report System β Errors are now automatically collected and submitted.
π§ Various Bugs Fixed β Several bugs have been fixed for improved stability.
π Achievement Fix β Fixed a bug where certain Steam achievements were not unlocking.
πΎ Save Data Protection β Fixed a bug that could cause save data loss during a crash.
UI / UX
π€ Font Optimization β In-game text font sizes have been optimized.
β¨οΈ WASD Tutorial β A WASD camera movement tutorial has been added.
πͺ Goblin Shop β Price text now auto-shrinks when too long to fit.
Performance
β‘ Camera Optimization β Hex culling recalculation is now skipped when the camera is idle, reducing lag.
Source
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