In this update3
Full notes
Full Dungeon Dwellers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Performance
- Balance
Dungeon Dwellers changes
Continuing the last update, I've added support for 2 more languages!
Update v3.2.1
New Translations
Polish - This was actually a requested language and what started me on the path to localization, so I'm very happy to finally be adding this language
Japanese - The first purely organically added language, and it was simply done because I figured it was a good one to stress test my workflow. It worked well, so that means I'm good to go with even more languages in the future
Changes
Translation Fixes - Fixed some missing translations, and edited the English text to better support translations
Font Tweaks - Added 2 new fonts to better support Polish, Japanese, and the eventual Cyrillic languages
Icon Tweaks - Converted the old Static "Empty Slot" icons to be created dynamically
Rebuilt Boss & Starting Gear - I updated the images to align with the new Weapon Models that came with Update v3.0, and also added a new Ward for the Starting Staff
Spring Cleaning - It is May after all, so I figured I should remove the old and unused Icons and Scripts to reduce the file size
Character Creation Tweaks - The new scene better supports translations, and eventually more color options
Tweaked Dungeon Key Picker - I built a new custom button for Keys so I could make them dynamic like Weapons and Armor
Tweaked Loading Screen - Moved the loading bar to the bottom of the screen so longer translations don't end up covering it
DirectX 12 Support in Windows Builds - Windows builds now natively support DirectX 12
Bug Fixes
Fixed Bug where the game assumed the player was still in the Dungeon even after Quitting to the Main Menu
Fixed Infinite Arrow Projectile Sprite not being Correctly Colored
Fixed Improperly Colored Pixel on Staffs
Fixed Rendering Glitch on Ranged Chest Armour
⚠️ AI Usage Disclosure ⚠️
As with the last update, I will disclose all translations are handled by an LLM. I have switched from Qwen3 8B to TranslateGemma 27B by Google, which seems to be handling things a bit better.
I check the files for accuracy, but it's not exhaustive so I will probably have missed a few translations. If I did, please let me know and I'll fix them.
Source
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