Full notes
Full Dungeon Antiqua 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Dungeon Antiqua 2 changes
Added a setting to suppress screen flashes during combat, etc. If you are sensitive to flashes, please make use of this feature.
Added a setting to smooth screen display. (This is the same functionality as the setting in the previous game.)
Fixed a bug where players could sometimes pass through fixed symbols when evading enemies due to the effects of certain equipment.
Fixed a bug where the game would crash when opening certain treasure chests if the game was progressed in a specific way (mainly occurring after reincarnation).
Improved the automatic formation restoration function to be applied even when returning to a "town".
Fixed a bug where stats were not immediately recalculated when equipment was unequipped after changing skills.
Corrected some input errors in character dot art.
Fixed a bug where performing "Pin Shot" with the skill "Double Shot" equipped would cause extra wait time.
Fixed a bug where selecting "Run" while a pop-up message was displayed during combat would cause abnormal behavior.
Source
Changelog.gg summarizes and formats this update. How we read updates.
