Full notes
Full Dungeon Antiqua 2 update
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What changed
- Gameplay
- Balance
- Fixes
Dungeon Antiqua 2 changes
Added a navigation message regarding the specification where enemy symbols in certain areas of "Sealed Castle" would not appear under specific conditions (as some players mistakenly believed it was a bug). The conditions for appearance have also been partially modified.
Added visual effects for when enemies use HP absorption attacks (as it was found that multiple players were not noticing when HP was absorbed).
For the command "Identify", the monster's No. will now be displayed. After the Reincarnation function is unlocked, bosses will also display their HP.
The display of the first-defeat-time for defeating a specific boss in the post-game area has been changed from "hours:minutes" to "hours:minutes:seconds" (as some players mistakenly believed it referred to the total battle time). Concurrently, the playtime display on the loading screen has also been changed to "hours:minutes:seconds".
Fixed a bug where the screen would occasionally shift horizontally by a few pixels during the ending.
Source
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