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Steam News15 January 20265mo ago

2026/01/15 Update (Full Version)

[Important] Regardless of scenario branches during gameplay, all enemies can now be fought in the post-clearance area. (Additional events need to be triggered, but you do not need to replay the game to do so.

Full notes

Full Dungeon Antiqua 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition0 changes0 removals
  • Events
  • Gameplay
  • Fixes
added[Important] Regardless of scenario branches during gameplay, all enemies can now be fought in the post-clearance area. (Additional events need to be triggered, but you do not need to replay the game to do so.)
fixedFixed a bug where the game would freeze in the "Town" under specific conditions (mainly after a reincarnation start, and depending on gameplay procedures).
fixedFixed a bug where certain arm guards would not be auto-equipped.
  • [Important] Regardless of scenario branches during gameplay, all enemies can now be fought in the post-clearance area. (Additional events need to be triggered, but you do not need to replay the game to do so.)

  • Fixed a bug where the game would freeze in the "Town" under specific conditions (mainly after a reincarnation start, and depending on gameplay procedures).

  • Fixed a bug where certain arm guards would not be auto-equipped.

Source

Steam News / 15 January 2026

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