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Steam News30 May 20261mo ago

DUNG BATTLES VERSION 0.1.3

Mechanics: -Increased the Minimum Impact Speed Required to Break Items Off Ball -Increased Acceleration of Ball When Rolling Up Steep Hills Story: -Amount of Available Items In Chapter 2 Increased UI: -Indicator Added f

Full notes

Full Dung Battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Events
changedMechanics: -Increased the Minimum Impact Speed Required to Break Items Off Ball -Increased Acceleration of Ball When Rolling Up Steep Hills
changedStory: -Amount of Available Items In Chapter 2 Increased
addedUI: -Indicator Added for When Game Autosaves
changedBug Fixes: -Game Settings Not Properly Saved After Closing In-Game Menu -Certain Large Items Cannot Be Picked Up Even At Appropriate Ball Size -A Few Holes Present in Story Mode Chapter 2's Map That Allowed Falling Through Map -Skipping Cutscenes Too Fast Can Cause The Game To Softlock
changedKnown Issues: -AI Beetles Get Stuck in Early Sections of Creek Course -Boss Events May Not Always Run As Expected When Reloading Base Camp Level from Save -Music Not Always Playing When Reloading Story Mode Levels from Save

Dung Battles changes

changedMechanics: -Increased the Minimum Impact Speed Required to Break Items Off Ball -Increased Acceleration of Ball When Rolling Up Steep Hills
changedStory: -Amount of Available Items In Chapter 2 Increased
addedUI: -Indicator Added for When Game Autosaves
changedBug Fixes: -Game Settings Not Properly Saved After Closing In-Game Menu -Certain Large Items Cannot Be Picked Up Even At Appropriate Ball Size -A Few Holes Present in Story Mode Chapter 2's Map That Allowed Falling Through Map -Skipping Cutscenes Too Fast Can Cause The Game To Softlock
changedKnown Issues: -AI Beetles Get Stuck in Early Sections of Creek Course -Boss Events May Not Always Run As Expected When Reloading Base Camp Level from Save -Music Not Always Playing When Reloading Story Mode Levels from Save

Mechanics: -Increased the Minimum Impact Speed Required to Break Items Off Ball -Increased Acceleration of Ball When Rolling Up Steep Hills

Story: -Amount of Available Items In Chapter 2 Increased

UI: -Indicator Added for When Game Autosaves

Bug Fixes: -Game Settings Not Properly Saved After Closing In-Game Menu -Certain Large Items Cannot Be Picked Up Even At Appropriate Ball Size -A Few Holes Present in Story Mode Chapter 2's Map That Allowed Falling Through Map -Skipping Cutscenes Too Fast Can Cause The Game To Softlock

Known Issues: -AI Beetles Get Stuck in Early Sections of Creek Course -Boss Events May Not Always Run As Expected When Reloading Base Camp Level from Save -Music Not Always Playing When Reloading Story Mode Levels from Save

Source

Steam News / 30 May 2026

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