What changed
0 fixes3 additions3 changes0 removals
- Compatibility
- Balance
- UI and audio
- Gameplay
changedWe've been trying to recover from the pre-release grind we were on and begin the next big steps for Duke of Defense. The next update includes an unhealthy amount of changes!
addedNew platforms that indicate a level completion in 3 tiers. None complete Completed with damage taken Completed with no damage taken
changedBroken hearts appear above the player when taking damage that affects lives and the castle does the same
changedTooltips that appear throughout the gameplay to help explain various mechanics
addedNew gameplay setting that allows you to turn off automatic menu prompts
addedOf course we've done more than what is listed above but what matters to you is that this update will be made available next week. We have new content in the works as well but we may have to roll it into the following update. We have spent most of this week focusing on polish and listening to your feedback. Yours truly, Seabass & Topher
Duke of Defense changes
changedWe've been trying to recover from the pre-release grind we were on and begin the next big steps for Duke of Defense. The next update includes an unhealthy amount of changes!
addedNew platforms that indicate a level completion in 3 tiers. None complete Completed with damage taken Completed with no damage taken
changedBroken hearts appear above the player when taking damage that affects lives and the castle does the same
changedTooltips that appear throughout the gameplay to help explain various mechanics
addedNew gameplay setting that allows you to turn off automatic menu prompts
We've been trying to recover from the pre-release grind we were on and begin the next big steps for Duke of Defense. The next update includes an unhealthy amount of changes!
New platforms that indicate a level completion in 3 tiers.
Made pausing more polished (just made instances not flash for the first frame)
Broken hearts appear above the player when taking damage that affects lives and the castle does the same
Tooltips that appear throughout the gameplay to help explain various mechanics
New gameplay setting that allows you to turn off automatic menu prompts
Of course we've done more than what is listed above but what matters to you is that this update will be made available next week. We have new content in the works as well but we may have to roll it into the following update. We have spent most of this week focusing on polish and listening to your feedback. Yours truly, Seabass & Topher