Full notes
Full Duels of Fortune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Duels of Fortune changes
This patch fixes an issue involving cancelling dashes into attacks and adjusts some blocking-related sound effects, among other things.
Dash
Fixed an issue where attacking quickly after starting a dash caused various glitchy effects
Super Moves
Fixed an issue where using a Super Move while specific gravity-affected projectiles were active would disable their gravity
Blocking
Adjusted the sound effects for blocking and guard break
Crouching Heavy
Increased horizontal knockback to improve combo consistency
Flying Upsweep (Back Special)
Removed the Overhead property of the final hit, as it was impossible to land against a crouch-blocking opponent in a regular match
Hair Flip (Down Special)
Fixed an issue where Master Locks would incorrectly enter landing lag when holding back after the sweep
Jumping Heavy
Slightly increased the move's hitstun
Soaring Briefcase (Neutral Special, Hold Back)
Fixed an issue where the briefcase would sometimes hit the opponent in the opposite direction if it landed on the first active frame
Miscellaneous
Fixed an issue where Guy's maximum coffee bean count was mistakenly set to 1 in Training Mode
Invalid Action (Neutral Special)
Fixed an issue where the wind from this move remained active during Gritallica's time stop effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
