Full notes
Full Duels of Fortune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Duels of Fortune changes
Combo Counter
Adjusted the way the colour-changing of the hitstun timer functions. It now turns yellow on the hit before hitstun decay begins to take effect, then will turn noticeably orange once hitstun decay is in effect. As before, it then turns gradually redder with each successive hit.
Free-Fall
Fixed an issue where a Super could be inputted during the transition into free-fall, causing the meter to be consumed with no Super coming out
Facts
Corrected an oversight where Gritallica's facts were copied into Shoto's page
Combo Trials
Fixed an issue where completing all trials for Miko & Mira or Gritallica would not correctly award a gold star
Tutorial
Updated the Combo Scaling advanced lesson to reflect the aforementioned change to the combo counter UI
Costumes
Updated the EX colour for the Ringmaster costume
Standing Medium
Slightly increased knockback against blocking opponents
Bomb for the Dead (Forward Special)
Fixed an issue where, if 3 souls were circling around the opponent at the same time, attacks that normally grant souls would not cause any damage or knockback on hit
Fixed an issue where using this move in a horde battle after the first opponent was defeated caused the souls to circle around the wrong location
Bone Orchard (Down Special)
Reduced the amount of blockstun the move deals
The move no longer instantly halts Gritallica's velocity when used, instead simply capping his velocity, making the move more susceptible to pushback during blockstrings
Source
Changelog.gg summarizes and formats this update. How we read updates.
