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Steam News6 February 20266mo ago

Version 0.13.1 (Small Bugfix Patch)

Combo Counter Adjusted the way the colour-changing of the hitstun timer functions.

Full notes

Full Duels of Fortune update

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What changed

5 fixes0 additions5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedAdjusted the way the colour-changing of the hitstun timer functions. It now turns yellow on the hit before hitstun decay begins to take effect, then will turn noticeably orange once hitstun decay is in effect. As before, it then turns gradually redder with each successive hit.
fixedFixed an issue where a Super could be inputted during the transition into free-fall, causing the meter to be consumed with no Super coming out
fixedCorrected an oversight where Gritallica's facts were copied into Shoto's page
fixedFixed an issue where completing all trials for Miko & Mira or Gritallica would not correctly award a gold star
changedUpdated the Combo Scaling advanced lesson to reflect the aforementioned change to the combo counter UI
changedUpdated the EX colour for the Ringmaster costume

Duels of Fortune changes

changedAdjusted the way the colour-changing of the hitstun timer functions. It now turns yellow on the hit before hitstun decay begins to take effect, then will turn noticeably orange once hitstun decay is in effect. As before, it then turns gradually redder with each successive hit.
fixedFixed an issue where a Super could be inputted during the transition into free-fall, causing the meter to be consumed with no Super coming out
fixedCorrected an oversight where Gritallica's facts were copied into Shoto's page
fixedFixed an issue where completing all trials for Miko & Mira or Gritallica would not correctly award a gold star
changedUpdated the Combo Scaling advanced lesson to reflect the aforementioned change to the combo counter UI

Combo Counter

  • Adjusted the way the colour-changing of the hitstun timer functions. It now turns yellow on the hit before hitstun decay begins to take effect, then will turn noticeably orange once hitstun decay is in effect. As before, it then turns gradually redder with each successive hit.

Free-Fall

  • Fixed an issue where a Super could be inputted during the transition into free-fall, causing the meter to be consumed with no Super coming out

Facts

  • Corrected an oversight where Gritallica's facts were copied into Shoto's page

Combo Trials

  • Fixed an issue where completing all trials for Miko & Mira or Gritallica would not correctly award a gold star

Tutorial

  • Updated the Combo Scaling advanced lesson to reflect the aforementioned change to the combo counter UI

Costumes

  • Updated the EX colour for the Ringmaster costume

Standing Medium

  • Slightly increased knockback against blocking opponents

Bomb for the Dead (Forward Special)

  • Fixed an issue where, if 3 souls were circling around the opponent at the same time, attacks that normally grant souls would not cause any damage or knockback on hit

  • Fixed an issue where using this move in a horde battle after the first opponent was defeated caused the souls to circle around the wrong location

Bone Orchard (Down Special)

  • Reduced the amount of blockstun the move deals

  • The move no longer instantly halts Gritallica's velocity when used, instead simply capping his velocity, making the move more susceptible to pushback during blockstrings

Source

Steam News / 6 February 2026

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