Full notes
Full Dude Called Barry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
A donate button is now featured in-game and you can support my work here! https://ko-fi.com/mightcer
I will continue to make free games so any support would be appreciated ^^
The cursor is now hidden with the No Grapple modifier Improved camera & gameplay smoothness when teleporting All Campaign levels are now beatable without grappling Reworked several levels from the Abrupt level pack and adjusted their DEV times Fixed Editor memory leak Fixed wrong teleport exploit Fixed clipping exploits with teleporting Fixed crash in the workshop level browser Fixed clipping exploit with conveyor belts Fixed inputs getting eaten when teleporting Fixed collision issues with ghost & speed gates Fixed an exploit to reverse a conveyor belt's flow Fixed several graphical issues with the Bichromacity effect Fixed being able to keep some speed through resets via conveyors Fixed animation issue with Barry standing when he should be sliding Fixed conveyor belt grapple speed boost not working if you're in the conveyor Fixed Bichromacity FX being deleted if you hit your head hard and quick enough Fixed being able to delete the Abrupt Background when going through teleporters
Source
Changelog.gg summarizes and formats this update. How we read updates.
