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Steam News9 April 20262mo ago

HECTIC Rework

Added X tile Added Bichromacity FX Added Death Zone Hazard Reworked several levels and most of the Hectic level pack Conveyor belts, bouncers, etc now aren't active until the level starts Speed modifier now increases te

Full notes

Full Dude Called Barry update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedAdded X tile Added Bichromacity FX Added Death Zone Hazard Reworked several levels and most of the Hectic level pack Conveyor belts, bouncers, etc now aren't active until the level starts Speed modifier now increases terminal velocity and is also more punishing when slowing down
fixedFixed 'Retroform' song not looping Fixed crash with the plunger cosmetic Fixed landmines not resetting properly Fixed minor graphical issue with sawblades Fixed Steam lobbies forgetting to close or open Fixed exploit where you could teleport landmines away Fixed grapple recharging being inconsistent with bouncers Fixed a crash with custom levels not rendering their thumbnails Fixed landmines being active even when the level hasnt yet begun Fixed issue with music in the Editor switching to the previous song in the list Fixed Editor HUD working improperly when playing on monitors with more than 60hz Fixed Barry not being grounded when reverse gravity is applied at the start of a level Fixed Barry not being reset properly when reverse gravity is applied at the start of a level and a reset happens while he's sliding

Dude Called Barry changes

addedAdded X tile Added Bichromacity FX Added Death Zone Hazard Reworked several levels and most of the Hectic level pack Conveyor belts, bouncers, etc now aren't active until the level starts Speed modifier now increases terminal velocity and is also more punishing when slowing down
fixedFixed 'Retroform' song not looping Fixed crash with the plunger cosmetic Fixed landmines not resetting properly Fixed minor graphical issue with sawblades Fixed Steam lobbies forgetting to close or open Fixed exploit where you could teleport landmines away Fixed grapple recharging being inconsistent with bouncers Fixed a crash with custom levels not rendering their thumbnails Fixed landmines being active even when the level hasnt yet begun Fixed issue with music in the Editor switching to the previous song in the list Fixed Editor HUD working improperly when playing on monitors with more than 60hz Fixed Barry not being grounded when reverse gravity is applied at the start of a level Fixed Barry not being reset properly when reverse gravity is applied at the start of a level and a reset happens while he's sliding

Added X tile Added Bichromacity FX Added Death Zone Hazard Reworked several levels and most of the Hectic level pack Conveyor belts, bouncers, etc now aren't active until the level starts Speed modifier now increases terminal velocity and is also more punishing when slowing down

Fixed 'Retroform' song not looping Fixed crash with the plunger cosmetic Fixed landmines not resetting properly Fixed minor graphical issue with sawblades Fixed Steam lobbies forgetting to close or open Fixed exploit where you could teleport landmines away Fixed grapple recharging being inconsistent with bouncers Fixed a crash with custom levels not rendering their thumbnails Fixed landmines being active even when the level hasnt yet begun Fixed issue with music in the Editor switching to the previous song in the list Fixed Editor HUD working improperly when playing on monitors with more than 60hz Fixed Barry not being grounded when reverse gravity is applied at the start of a level Fixed Barry not being reset properly when reverse gravity is applied at the start of a level and a reset happens while he's sliding

Source

Steam News / 9 April 2026

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