In this update8
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Full Duckoleon update
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Repeated intro
Hello everyone! We are proud to bring you the newest list of features coming to Duckoleon.
What changed
- Gameplay
- Store
- Maps
- Balance
- Fixes
- UI and audio
Duckoleon changes
Transition to Free To Play
Duckoleon is now free for everyone to enjoy! As a F2P player, you can play as our new class, militia! Depending on the nations you choose for a match, a militia regiment will be added depending on the nation, featuring picks like Prussian Landwehr, Garde Nationale, Siebenburg Landwehr, York Fencibles and more!
All other in-game content is freely avaliable, but if you choose to you can upgrade to the Duckoleon Expansion Pack, which unlocks all other regiments including fusiliers, grenadiers with sappers, skirmishers, cavalry, artillery and more.
All players who had previously purchased the game will receive the DLC for free.
New nation - Kingdom of Denmark
Denmark - Norway is the newest nation to join our ever-growing roster with 3 regiments + militia: Jutland Fusiliers, Grenadiers and Light Dragoons! They come equipped with the M1794 Musket and Carbine.
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New game mode - Duck-Strike
Ever wondered how a game of search and destroy would look like with ducks, muskets and a loaf of bread instead of a bomb? No? Well, it's here, and it's epic!
Fight for a set amount of points in a no respawn, round based match, where one attacking side must bake a loaf of bread without the enemy team stopping them. Rush into site or be careful and pick off enemies before baking? It's your choice, but don't let the defenders munch on that delicious bread!
Grenades
Grenade barrels can now be found scattered across the map or can be built by sappers. Each barrel holds up to 5 grenades, which you can pick up, light and throw! Once you light the fuse, there's no going back, so be careful!
New cannon ammunition type - Shrapnel shot
Shrapnel shots explode on impact into multiple tiny fragments which scatter in all directions, dealing massive damage in a small region. They are especially useful in urban enviroments, where they can bounce off of roofs, making it easy to strike ducks hiding in alleyways.
That brings us to our next addition...
New map - Urbana
As the name implies, the map features a sprawling mediterranean town with colorful markets, plazas and tight alleys, making it a perfect pairing for Duck-Strike and smaller matches.
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Quality of life & Other
Being in cover will now save you from artillery shots and grenade explosions.
Explosive shell has been changed to now carry over part of its velocity of the main shell after it explodes, this will slightly increase its range, but to compensate we have reduced the AoE of this shell type down to 2.5 metres per scattered shot.
Canister Shot AoE has been reduced to 2 metre spread, but it now contains 5 more projectiles. The Projectiles will also go slightly farther.
New invisible barriers have been added to spawns to stop players from leaving the area before a match starts, this is mainly to prevent early artillery shots & moves.
All Cavalry type units have had their acceleration increased by 1 second.
Flock chat has been added.
Added throwable snowballs to Eylau.
Cavalry AI now retreats when low on morale regardless the opponent's morale, which it used to rely on.
Added a quick host menu with a variety of match presets.
All players can now place location pings, helping with communication and enemy spotting.
Bug fixes
Fixed garbage collection for some particles, which used to cause lag buildup in long matches.
Player camera has been repositioned to prevent seeing through walls.
Fixed graphical glitches in flock UI and on leaderboards.
Source
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