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Steam News1 June 20261mo ago

Class Overhaul - Duckoleon EA Update 0.0.20 Released

Hello everyone! We have prepared another big update for you! Behind the scenes, we are also working on a new map and gamemode, which will be released in the upcoming weeks, so take this as a sort of part one to the whol

In this update4

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Full Duckoleon update

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Repeated intro

Hello everyone! We have prepared another big update for you! Behind the scenes, we are also working on a new map and gamemode, which will be released in the upcoming weeks, so take this as a sort of part one to the whole update. Let's take a look at what's new!

What changed

2 fixes5 additions2 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Fixes
addedHello everyone! We have prepared another big update for you! Behind the scenes, we are also working on a new map and gamemode, which will be released in the upcoming weeks, so take this as a sort of part one to the whole update. Let's take a look at what's new!
changedCLASS REWORK:This overhaul allows players to be able to tell regiment classes apart better, as well as getting more insight into their different stats. Each class is now also more distinct in their usage on the battlefield.
addedCLASS REWORK:New info menu added to the regiment selection screen , which shows all movement and weapon statistics for the respective class.
addedCLASS REWORK:New stat added: Damage to cavalry - now separate from infantry damage.
addedCLASS REWORK:Added breastplate to cuirassiers - which reduces damage from muskets when shot. Headshots and lower + back body shots still insta kill.
addedCAVALRY MOVEMENT REWORKWe have implemented a new movement system for cavalry, more in-line with the industry standard. This will allow for more dynamic and realistic cavalry gameplay.

Duckoleon changes

addedHello everyone! We have prepared another big update for you! Behind the scenes, we are also working on a new map and gamemode, which will be released in the upcoming weeks, so take this as a sort of part one to the whole update. Let's take a look at what's new!
changedThis overhaul allows players to be able to tell regiment classes apart better, as well as getting more insight into their different stats. Each class is now also more distinct in their usage on the battlefield.
addedNew info menu added to the regiment selection screen , which shows all movement and weapon statistics for the respective class.
addedNew stat added: Damage to cavalry - now separate from infantry damage.
addedAdded breastplate to cuirassiers - which reduces damage from muskets when shot. Headshots and lower + back body shots still insta kill.

CLASS REWORK:

This overhaul allows players to be able to tell regiment classes apart better, as well as getting more insight into their different stats. Each class is now also more distinct in their usage on the battlefield.

  • New info menu added to the regiment selection screen, which shows all movement and weapon statistics for the respective class.

  • New stat added: Damage to cavalry - now separate from infantry damage.

  • Added breastplate to cuirassiers - which reduces damage from muskets when shot. Headshots and lower + back body shots still insta kill.

  • Each regiment now displays it's class: Fusiliers, Grenadiers, Skirmish, Light infantry, Artillery, Dragoons, Heavy Cavalry, Lancers and General Staff.

CAVALRY MOVEMENT REWORK

We have implemented a new movement system for cavalry, more in-line with the industry standard. This will allow for more dynamic and realistic cavalry gameplay.

  • W and S move the goose forwards and backwards, A and S rotates the goose left and right, instead of strafing.

NEW REGIMENTS

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  • Zweiten Leib Husaren

  • Regimento d'artiglieria a cavallo

  • 45eme regiment d'infanterie de ligne

  • Royal Horse Artillery

  • Royal Scots Greys

BUG FIXES

  • Stopped Talavera boulders from fading out, exposing players behind them.

  • Fixed bugs causing save game corruption.

Source

Steam News / 1 June 2026

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