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Steam News7 May 20215y ago

Upgrade Stats: Part 2! and Optimized!

Heyo! Vote for best indie game of all time - ever Dualism is honored to be a part of the GDWC vote next week! Check it out and vote for your favorite game, starting Monday! https://thegdwc.com/ Upgrade Stats - Part 2!

In this update5

Full notes

Full Dualism update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions13 changes0 removals
  • Gameplay
  • Balance
  • Performance
changedUpgrade Stats - Part 2! (of 3 or 4)Included this week are the stats rewrite and visibility for the upgrade screen for:
addedUpgrade Stats - Part 2! (of 3 or 4)I wish there were more, but it's a lot of work in each one! Many things have been reworked completely, including 3 new upgrades!
changedUpgrade Stats - Part 2! (of 3 or 4)[Upgrade] Drop all bombs when touched
changedUpgrade Stats - Part 2! (of 3 or 4)[Upgrade] Bombs' proximity radius to explode way bigger (when you just want the blast to hit stuff)
changedUpgrade Stats - Part 2! (of 3 or 4)[Upgrade] Bombs' proximity radius to explode way smaller (when you want to embed your enemy with tons of fragments)
addedUpgrade Stats - Part 2! (of 3 or 4)[Rework] Removed bigger, blastier bombs. Replaced with 3 new variants:

Dualism changes

changedIncluded this week are the stats rewrite and visibility for the upgrade screen for:
addedI wish there were more, but it's a lot of work in each one! Many things have been reworked completely, including 3 new upgrades!
changed[Upgrade] Drop all bombs when touched
changed[Upgrade] Bombs' proximity radius to explode way bigger (when you just want the blast to hit stuff)
changed[Upgrade] Bombs' proximity radius to explode way smaller (when you want to embed your enemy with tons of fragments)

Heyo!

Vote for best indie game of all time - ever

Dualism is honored to be a part of the GDWC vote next week! Check it out and vote for your favorite game, starting Monday! https://thegdwc.com/

Upgrade Stats - Part 2! (of 3 or 4)

Included this week are the stats rewrite and visibility for the upgrade screen for:

  • Bombs

  • Shot mods

  • Spikes

I wish there were more, but it's a lot of work in each one! Many things have been reworked completely, including 3 new upgrades!

  • [Upgrade] Drop all bombs when touched

  • [Upgrade] Bombs' proximity radius to explode way bigger (when you just want the blast to hit stuff)

  • [Upgrade] Bombs' proximity radius to explode way smaller (when you want to embed your enemy with tons of fragments)

  • [Rework] Removed bigger, blastier bombs. Replaced with 3 new variants:

  • [Rework] Bigger bombs, Stronger bombs, and Bombs have more fragments

  • [Rework] Bombs last longer has been made a 1-time upgrade

  • [Rework] Spikes life standardized across all gun types

  • [Rework] Spikes hit more has been brought back from the upgrade graveyard

  • [Rework] Spikes rotation speed changed

  • [Rework/Balance] Most stats within these three doors have been adjusted

OPTIMIZE!

This one might be so good it required a bigger header. Hopefully this solves most performance issues all the way up through and past endgame! (If not, let me know and I'll keep working on it)

  • [Optimize] Tracking should be much better optimized

  • [Optimize] Turning off particles completely will now help a lot

  • [Optimize] Many calculations for stats happen once per upgrade instead of every frame

What else?

A new challenger approaches!

  • [Character] New Diplomat character

  • [Fix] Show XP option actually saves now

  • [Fix] The tutorial - I mentioned this in an emergency update Monday when I realized how bad it was

  • [Balance] Nerfed "Less damage to you" (now does 25% more damage!)

Any last words?

Good luck, and have fun! Our humble community is here: https://discord.gg/768waPBAAw Join us, share your cool builds, and tell me how to make this game!

Source

Steam News / 7 May 2021

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