What changed
3 fixes1 addition3 changes0 removals
- Balance
- UI and audio
- Gameplay
- Performance
changedββββββββββββββββββ βοΈ Balance Changes ββββββββββββββββββ
addedHide-n-Seek mechanic now has Player's Island moving to produce resources even when Solar is capped, reducing situations where players become unable to escape. β’ Reduced Weight Flower charge regeneration. β’ Weight Flower charge durations are now affected by Island Speed. β’ Reduced the effectiveness of Overcharge and Enhancements from 1.5x β 1.4x. β’ Increased Drop Slam damage to 40. β’ Updated Suncharged to reduce Morning Flower pop time to 0.5s. β’ Glass Cannon now launches crystals from destroyed crystallized tiles. β’ Terra Geodekeeper now spawns crystals in random Stone Tiles at 20%. β’ Terra Reaction now allows plants to consume crystals in tiles every 4 seconds. β’ Earth Vacuum now allows Weight Flowers to be Overcharged. β’ Virulence no longer damages the Dryad and now also applies through Gifting Hearts. β’ Crystalcore Vessels now halves plant charges when acting as an extractor and no longer resets production progress on other plants. β’ Placed Imbued Crystals before the Epilogue.
changedββββββββββββββββββ π΅ Audio & Visual Updates ββββββββββββββββββ
fixedTweaked Chapter A theme music. β’ Fixed Chapter F theme transitions between corrupted/uncorrupted boss phases and peaceful/intense variants. β’ Added Undead Disturbed SFX to the end of the Chapter B cinematic. β’ Added a softer sound effect when consuming consumables. β’ Added sound effects when Enhancement buffs are applied. β’ Added burning VFX when mechanical bosses are falling or destroyed. β’ Updated Force Field visuals while growing or shrinking during cinematics. β’ Fixed strange sound effects when Sunflower blooms in the Prologue.
fixedFixed Water Wanderer spawning allies during cinematics. β’ Fixed Demon Eye remaining targetable during cinematic laser sequences. β’ Fixed the player Wisp not appearing during the G2 Accidents cinematic. β’ Fixed several Wisp facing direction issues across cinematics. β’ Properly offset Dryad energy particles released during cinematics.
changedββββββββββββββββββ π οΈ Fixes & Improvements ββββββββββββββββββ
Dryad changes
changedββββββββββββββββββ βοΈ Balance Changes ββββββββββββββββββ
addedHide-n-Seek mechanic now has Player's Island moving to produce resources even when Solar is capped, reducing situations where players become unable to escape. β’ Reduced Weight Flower charge regeneration. β’ Weight Flower charge durations are now affected by Island Speed. β’ Reduced the effectiveness of Overcharge and Enhancements from 1.5x β 1.4x. β’ Increased Drop Slam damage to 40. β’ Updated Suncharged to reduce Morning Flower pop time to 0.5s. β’ Glass Cannon now launches crystals from destroyed crystallized tiles. β’ Terra Geodekeeper now spawns crystals in random Stone Tiles at 20%. β’ Terra Reaction now allows plants to consume crystals in tiles every 4 seconds. β’ Earth Vacuum now allows Weight Flowers to be Overcharged. β’ Virulence no longer damages the Dryad and now also applies through Gifting Hearts. β’ Crystalcore Vessels now halves plant charges when acting as an extractor and no longer resets production progress on other plants. β’ Placed Imbued Crystals before the Epilogue.
changedββββββββββββββββββ π΅ Audio & Visual Updates ββββββββββββββββββ
fixedTweaked Chapter A theme music. β’ Fixed Chapter F theme transitions between corrupted/uncorrupted boss phases and peaceful/intense variants. β’ Added Undead Disturbed SFX to the end of the Chapter B cinematic. β’ Added a softer sound effect when consuming consumables. β’ Added sound effects when Enhancement buffs are applied. β’ Added burning VFX when mechanical bosses are falling or destroyed. β’ Updated Force Field visuals while growing or shrinking during cinematics. β’ Fixed strange sound effects when Sunflower blooms in the Prologue.
fixedFixed Water Wanderer spawning allies during cinematics. β’ Fixed Demon Eye remaining targetable during cinematic laser sequences. β’ Fixed the player Wisp not appearing during the G2 Accidents cinematic. β’ Fixed several Wisp facing direction issues across cinematics. β’ Properly offset Dryad energy particles released during cinematics.
πΏ Dryad Update 2.2.11 is now live!
ββββββββββββββββββ βοΈ Balance Changes ββββββββββββββββββ
Hide-n-Seek mechanic now has Player's Island moving to produce resources even when Solar is capped, reducing situations where players become unable to escape. β’ Reduced Weight Flower charge regeneration. β’ Weight Flower charge durations are now affected by Island Speed. β’ Reduced the effectiveness of Overcharge and Enhancements from 1.5x β 1.4x. β’ Increased Drop Slam damage to 40. β’ Updated Suncharged to reduce Morning Flower pop time to 0.5s. β’ Glass Cannon now launches crystals from destroyed crystallized tiles. β’ Terra Geodekeeper now spawns crystals in random Stone Tiles at 20%. β’ Terra Reaction now allows plants to consume crystals in tiles every 4 seconds. β’ Earth Vacuum now allows Weight Flowers to be Overcharged. β’ Virulence no longer damages the Dryad and now also applies through Gifting Hearts. β’ Crystalcore Vessels now halves plant charges when acting as an extractor and no longer resets production progress on other plants. β’ Placed Imbued Crystals before the Epilogue.
ββββββββββββββββββ π΅ Audio & Visual Updates ββββββββββββββββββ
ββββββββββββββββββ π¬ Cinematics & Presentation ββββββββββββββββββ
ββββββββββββββββββ π οΈ Fixes & Improvements ββββββββββββββββββ
Fixed Doors not taking burn damage from Burning Curse. β’ Fixed Water Wanderer incorrectly spawning rewards from Duelist Oath. β’ Tweaked F3, B5, C5, F4, and D3, including relic reward updates. β’ Updated various game strings. β’ Properly display charge regeneration modifiers from Overcharge and Enhancements. β’ Added a warning popup when disabling relics that could kill plants. β’ Implemented content caching for common resources to improve average gameplay loading times. β’ Hooked up remaining Steam Achievements for the Prologue through Chapter H. β’ Added a Discord link to the Main Menu options.
Thank you to everyone continuing to test and provide feedback! π±