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Steam News22 June 20261mo ago

Patch Update 2.3.4

Gameplay & UX Added a confirmation timer when moving the Dryad to a different root location. Players must now hold the command for 0.5 seconds before rooting.

In this update3

Full notes

Full Dryad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedGameplay & UXAdded a confirmation timer when moving the Dryad to a different root location. Players must now hold the command for 0.5 seconds before rooting.
addedGameplay & UXAdded a seed collection timer and new Wisp animations when uprooting seeds to reduce accidental collections.
addedGameplay & UXUpdated Prologue tutorial text to reflect the new hold-to-confirm commands.
changedGameplay & UXPlants are now rendered behind the Wisp and Dryad.
changedBalance & ContentReduced the cost of Renewing Loam .
addedBalance & ContentAdded the Charges tag to Refined Crystals and Imbued Crystals .

Dryad changes

addedAdded a confirmation timer when moving the Dryad to a different root location. Players must now hold the command for 0.5 seconds before rooting.
addedAdded a seed collection timer and new Wisp animations when uprooting seeds to reduce accidental collections.
addedUpdated Prologue tutorial text to reflect the new hold-to-confirm commands.
changedPlants are now rendered behind the Wisp and Dryad.
changedReduced the cost of Renewing Loam .

Gameplay & UX

  • Added a confirmation timer when moving the Dryad to a different root location. Players must now hold the command for 0.5 seconds before rooting.

  • Added a seed collection timer and new Wisp animations when uprooting seeds to reduce accidental collections.

  • Updated Prologue tutorial text to reflect the new hold-to-confirm commands.

  • Plants are now rendered behind the Wisp and Dryad.

Balance & Content

  • Reduced the cost of Renewing Loam.

  • Added the Charges tag to Refined Crystals and Imbued Crystals.

  • Gigantism and Colossal now work correctly with Chrome consumables.

  • Updated the Chapter Select background artwork.

Fixes

  • Fixed Obelisk not properly applying Druidic Empathy.

  • Added additional safeguards to prevent puzzle bricking in Chapter A2: Uproot Mobility.

  • Adjusted Chapter B3 to address player spawn edge cases.

  • Fixed issues in Chapter H7.

  • Fixed Spike Shooters in Chapter D occasionally missing the Dryad.

  • Enabled the game to run without audio hardware connected.

Thank you to everyone participating in the Steam Playtest and sharing feedback. Your reports continue to help improve the experience ahead of launch.

Source

Steam News / 22 June 2026

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