Full notes
Full DRUDGE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
- Events
➕ Added
Added the ability to pet your companion.
Added the ability to feed your companion using a bowl. In return, it may bring 3 types of items to the bowl while you complete tasks on the lower levels. The bowl must be placed via hotkey or inventory.
Added companion reactions when attempting to vacuum or hit it.
Added colorblind modes (protanopia, deuteranopia, tritanopia).
Added the ability to pause the game during cutscenes.
Added anti-spam protection for enemy damage. If, for example, 4 zombies hit the player within 0.2 seconds, damage is applied only once.
Added a confirmation window when loading a save outside the main menu.
Zombie attack intervals now depend on difficulty. Lower difficulty increases the delay between attacks. On the highest difficulty, behavior remains unchanged.
🔧 Fixed
Screen resolution settings are no longer tied to the internal settings system. The game now automatically selects a suitable resolution on first launch. You may need to reselect it.
Fixed text display in some notes. A scroll bar now appears for long text.
Fixed an issue where quickly moving an item could prevent its abilities from activating (e.g., gas mask).
Fixed inventory display when opening the maximum number of columns.
Fixed incorrectly rendered dirt under the stairs in Sector 0.
Fixed inventory category background interfering with drag-and-drop.
Fixed render distance of the pink plush bunny.
✨ Improvements & Tweaks
Rewards for disposing of crops into organic waste increased by an average of 3×.
Maximum number of active boomboxes increased to 3.
Adjusted the airplane door pivot from top to center to prevent clipping when dropped.
Improved spawn positioning of airplane wings. They now rest on shelves instead of the floor.
Slightly increased the price of tomato seeds.
Added a directional arrow when placing the plush bee toy.
Disabled player collision with the bowl.
Slightly expanded the monkey movement area.
Most trash items are now categorized as “trash” in item descriptions. The same applies to most decorative items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
