Full notes
Full DRUDGE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Possible fix for moving items between containers and inventory, which could previously delete the item. This bug does not affect everyone; the cause is being investigated.
Fixed wall painting in “Sorting Room B” near the general trash category.
Fixed floor/ceiling painting in certain areas of Sector 0.
Fixed wall painting on the long staircase.
Added the ability to paint a small piece of floor under one of the stairs in Sector 0 behind the grate.
Added the ability to paint damaged floor/ceiling in Sector 0.
Fixed some floor areas in Water Reservoir where the paint texture was either stretched or not repeating correctly.
Fixed 2 floral paints whose texture was not repeating correctly.
Fixed the roller, which did not paint the wall if it broke.
Fixed placement of items on some ceiling sections in the storage area.
Fixed radial damage around the player — it now correctly respects armor.
Increased visibility distance for some beams in Sorting Room A.
Fixed the powerful flashlight, which appeared as a regular one after loading.
Fixed spots in trash sections where objects could get stuck.
Source
Changelog.gg summarizes and formats this update. How we read updates.
