Full notes
Full Drowned Caves update
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What changed
1 fix0 additions2 changes0 removals
- Gameplay
- Fixes
changedCollision Logic : Updated logic with physics when grabbing and pushing objects against each other to prevent them from sticking together.
changedWater objects : Updated how floating objects behave in water, also how collisions in water affect the player. There was a case when the player could stand on the edge and unexpectedly become a projectile ːsteamhappyː
fixedTexture fix : Fixed ːmissingː missing texture for interactable crates.
Hi everyone,
We have been looking at the game’s physics to make interactions with the world feel more friendly. This small patch updates the logic of how objects behave when you move them or stand on them in the water.
Changes ːsteamthisː
- Collision LogicUpdated logic with physics when grabbing and pushing objects against each other to prevent them from sticking together.
- Water objectsUpdated how floating objects behave in water, also how collisions in water affect the player. There was a case when the player could stand on the edge and unexpectedly become a projectile ːsteamhappyː
- Texture fixFixed ːmissingː missing texture for interactable crates.
We are open to feedback - spotted a bug or dreamed up a cool feature? Email us or join our Discord!
Source
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