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- Droning On
Devlog: Why Gizmo Stopped Running Real Python
Droning On has one core promise: you write code that looks and feels just like Python, and Gizmo does what the code instructs. For most of this project, that code ran on real CPython, embedded in the game and executing…
Event5 changesFixGameplay - Droning On
Devlog: It's a balancing act
There's no smooth way to say this, so I'll just say it: Droning On's release is moving back. Not by a couple of weeks, and likely not just a couple of months either. I sat with this one for a while before writing it up,…
Announcement1 changeBalance - Droning On
Devlog: The MCP Server I Added and Subsequently Removed
For about two days in May, Droning On could be played without anyone actually playing it. I'd wired up a way for an external AI agent to read a level and drive Gizmo through it. No human, no typing, just a model calling…
Patch notes5 changesServerBalance - Droning On
Devlog: A Place to Mess Around
Most of Droning On is structured. The Bootcamp mode teaches you the language one concept at a time. Puzzle mode hands you a problem that requires unique solutions. Endurance throws the maze-solving problem at you in a w…
Patch notes5 changesUI/audioGameplay - Droning On
Devlog: Teaching Python To Wait Its Turn
In Droning On, you write Python to control Gizmo. A script that says [c]move()[/c] does what you'd expect: Gizmo walks one tile. Easy and intuitive. Except... not really. That single line of code is doing something a no…
Store4 changesFixUI/audio - Droning On
Devlog: Making Time Deterministic
If two players run the same script on the same level, should they get the same completion time? The answer should obviously be a yes... but getting there is trickier than it sounds. The Problem While working on Droning…
Patch notes5 changesFixUI/audio - Droning On
Devlog: Complete UI Rework
The old UI worked, but it wasn't winning any contests. It got the job done for early development, but it looked like it belonged in a prototype build, and if you were playing on a larger monitor... good luck. This updat…
Store6 changesFixUI/audio






