Full notes
Full Drone Break update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
- Maps
Completely revamped the control of the Alien Drone for a more fluid, responsive control
Attacks are no longer delayed when taking damage
Added a few new player animations for the Alien Drone
Refined every sprite for a more crisp graphic style
Drone Break now has built in DPI awareness for better more crisp display of graphics / better visuals
Allows for better display performance on 4K screens and/or screens with larger resolutions
completely replaced the space backgrounds
Replaced the moon backgrounds
changed how some text is displayed
refined the intro and title screen
adjusted the player damage functionality
fixed the prone crawling to function as intended
darkened the background of every stage so the player can better see what is going on
fixed bugged snipers that caused the frame rate to drop in levels with too many snipers. The frame rate
optimized the game's inner working and improve overall loading times for a more quick and snappy game and gameplay
Replaced the Scaffolding Sprite with a new sprite that better fits the game
Replaced most of the terrain sprites with updated, more detailed versions
Changed how the in game volume control functions
Source
Changelog.gg summarizes and formats this update. How we read updates.
