In this update4
Full notes
Full Driving Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Store
- Fixes
Driving Rogue changes
🎥 Live Stream Coming Soon!
We’ll be starting a live stream soon to showcase the update, talk about upcoming improvements, and hang out with the community.
Update!
First of all, thank you for all the feedback on the demo. We’ve been reading your comments, watching your gameplay clips, and listening carefully to your suggestions.
This update focuses on addressing community feedback and improving the overall feel of the game. 💙
What’s New & Improved
Updated handling parameters for better control and responsiveness
Adjusted drift entry mechanic strength
Updated score requirements for first-stage races
Reduced combo timer by 20% for better balance
Added lights to selected road sections
Updated visuals in the Card Shop
Adjusted description for “Safety First” card when the negative effect is ignored
Fixed race intro title animation for ultrawide resolutions
New Vehicle Added – First Time in the Demo!
We’ve added something completely new to this build that hasn’t been playable before:
Meet Saber
This is the first time Saber is available in the demo, and we’re excited for you to try it.
With this update, players can now experience three distinct vehicles, each with unique gameplay effects:
Centipede – Does not lose speed while drifting
Saber – All mods are more effective
Delivery – Gains more points while drifting
Each car offers a different playstyle and strategy, so your approach to races and combos can change dramatically depending on your choice.
If you’ve already played the demo, we highly encourage you to jump back in and try the new vehicle — it might completely change how you play!
We’re looking forward to hearing what you think about Saber! Stay tuned — and see you on the track! 🏁 We’ll continue refining the demo based on your feedback, so please keep sharing your thoughts!
Source
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