Full notes
Full DriftKing 2D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Performance
My apologies for not making it in time! This is no April Fools joke unfortunately. A lot has happened for me personally in the past few weeks including a new day job. DriftKing 2D is almost ready for it's Early Access launch but it's just not quite there yet. Transparency is important so here's a quick summary of things that didn't finish in time and are currently my top priority in the coming days:
Collecting new colors and vehicles. (Almost ready)
The Store menu's (Almost ready)
Achievements & Leaderboards (Almost Ready)
Missions menu (Almost Ready)
Offline savefile system + Cloud save (Broken)
Additional tweaks and optimizations of the new additions.
There's also a new gameplay trailer coming as soon as possible, Work on the website and presskits, Marketing and porting the game over to Google Play while waiting for the game build to go live on Steam. I hope everyone will understand my decision to postpone until a more complete and playable version has been realized.
Source
Changelog.gg summarizes and formats this update. How we read updates.
