Full notes
Full DriftKing 2D update
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What changed
- Gameplay
- Store
- UI and audio
DK2D patch notes v0.163 (May 10 - 2019)
DriftKing 2D now checks all Steams check boxes! This was a bigger hassle than expected, But it was a pleasure to work with The Steamworks tools! Future updates are going to be fairly smooth and i can't thank Valve enough for this opportunity. But now on to the more interesting stuff!
Steam features:
Added the first 9 Achievements. - Added the Leaderboard. (Global Highscore) - Steam Cloud Save support. - Keyboard, Mouse, Controller & Touch support fully added. - Runs in windowed mode & Fullscreen mode without hassle.
Game features:
Added the ability to claim 100 free DK every 24 hours (Store menu) :Overdollar:
- Added a Real world time Day/Night cycle.
- Added a car headlight during night time.
- Added the first 3 missions.
(Collect DK, & Hit traffic cones) - Fixed offline achievements.
Other updates:
Reworked the local and steam cloud save systems. - Reworked the UI, Scales reasonably well for most window sizes. (Please add some feedback if you encounter Strange Things!) - Replaced the vehicle assets (Vehicle 1 will get a rework soon!) - Switched the billboards for temporary placeholders. - Additional bug fixes. - A first step in optimizations (Honestly should be worth something!) - Many late-night hours! - A lot of fun and I truly hope and aim for you to have at least as much as fun.
In the future:
(in no particular order) - Translations need a lot more work! This will be ramped up in the near future. - A 5th Biome should come soon. - A Couple new vehicles. - More missions! - A couple of secrets to find in the vast "open world". - Specialized vehicles. - Reworked control schemes. - A better Road generation system. - New additional assets (Cacti, Snowballs/Snowman are already waiting to be imported and configured!). - Additional Gameplay modes. But First... Unlocking the DriftKing 2D Steam Store Page in the coming 24 hours!! Starting this Early Access launch with a 25% discount. :Lootin:
Game On! :TorchFlame: -LL
Source
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