HomeGamesUpdatesPricingMethodology
Steam News9 October 20258mo ago

Pre-Release Patch Notes: v0.57

NEWLY ADDED DUNGEONS Boss Mechanics added & First boss added. Improved Dungeon restart / reload mechanic. Dungeon tile optimizations Camera cinematic for when entering a boss room.

Full notes

Full Dream Slayers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Performance
  • Fixes
  • Balance
  • Maps
addedNEWLY ADDEDDUNGEONS Boss Mechanics added & First boss added. Improved Dungeon restart / reload mechanic. Dungeon tile optimizations Camera cinematic for when entering a boss room. Dungeon length and tier modifier changes.
fixedNEWLY ADDEDENEMIES Added support for multiple enemy types & more dynamic elements per enemy type resulting in a more unique interaction with similar enemies. Fixed glitch of enemies being able to walk on walls. General bug fixes and animation changes.
fixedNEWLY ADDEDPLAYER Player stamina fixes when sprinting Fixed player camera from clipping through world objects and terrain. Fixed player weapon not properly loading on game re-load. Ability to roll while in air ( flipping ) - must jump from heights taller than the player. Small UI scale fixes to player HUD. General player bug fixes
addedNEWLY ADDEDDREAMLAND New Time Keeper spawning animations and VFX Time keeper bug fixes and general polish Big tree now has proper collisions Sculpted two new mountains for the dream realm Added another forest for behind the major tree. New starting camera paths Terrain bug fixes

NEWLY ADDED

  • DUNGEONS

    • Boss Mechanics added & First boss added.

    • Improved Dungeon restart / reload mechanic.

    • Dungeon tile optimizations

    • Camera cinematic for when entering a boss room.

    • Dungeon length and tier modifier changes.

  • ENEMIES

    • Added support for multiple enemy types & more dynamic elements per enemy type resulting in a more unique interaction with similar enemies.

    • Fixed glitch of enemies being able to walk on walls.

    • General bug fixes and animation changes.

  • PLAYER

    • Player stamina fixes when sprinting

    • Fixed player camera from clipping through world objects and terrain.

    • Fixed player weapon not properly loading on game re-load.

    • Ability to roll while in air ( flipping ) - must jump from heights taller than the player.

    • Small UI scale fixes to player HUD.

    • General player bug fixes

  • DREAMLAND

    • New Time Keeper spawning animations and VFX

    • Time keeper bug fixes and general polish

    • Big tree now has proper collisions

    • Sculpted two new mountains for the dream realm

    • Added another forest for behind the major tree.

    • New starting camera paths

    • Terrain bug fixes

Source

Steam News / 9 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.