In this update1
Full notes
Full DREADZONE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivors,
What changed
- Performance
- Fixes
- Gameplay
- Balance
- Events
DREADZONE changes
As always, we want to start by thanking you for the continued support, feedback, suggestions, and bug reports. To all the kind-hearted players on Steam, Discord, and everyone playing — we truly appreciate you. Your support helps us improve the game every single update.
This update is another step forward, focusing on AI improvements, performance, balancing, and introducing a new dangerous mutant threat to the world.
🛠️ Patch Notes:
Fixed AI targeting bugs
Fixed performance issues caused by certain NPC animations
Fixed issue related to DLSS
Fixed certain upscaling rendering elements
Fixed certain animation bugs
Improved overall NPC optimization
Improved and balanced AI targeting precision and prediction based on distance
Overall AI system improvements
AI NPCs now have lower weapon accuracy based on range
Increased Mutant Boss HP
Added new dangerous mutant: Mutated Crawler
Added new random world event where the Mutated Crawler wanders and hunts players
Tweaking and balancing to NPC stats
Tweaking and improvements to AI behavior
Increased Abomination mutant stats
This update continues to refine combat and AI systems.
We wish you all a great weekend ahead, full of chill time and good vibes.
— The Dreadzone Team
Source
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