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Steam News27 February 20264mo ago

Dreadzone v1.5.8.3

Hello survivors, As always, we want to start by thanking you for the continued support, feedback, bug reports, and suggestions.

Full notes

Full DREADZONE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello survivors,

What changed

10 fixes0 additions9 changes0 removals
  • Performance
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
changedThis update focuses on fixing and improving several systems , addressing reported issues, and continuing optimization work across the game.
fixed🛠️ Patch Notes:Fixed a bug where achievements were not progressing or completing correctly
changed🛠️ Patch Notes:POI reset duration increased by 3x
fixed🛠️ Patch Notes:Fixed a bug allowing the Respawn Menu to be closed after death using ESC / Back button
fixed🛠️ Patch Notes:Fixed a bug where the Wandering Trader could become hostile if the player shot someone nearby
fixed🛠️ Patch Notes:Fixed issue related to vegetation blur

As always, we want to start by thanking you for the continued support, feedback, bug reports, and suggestions. To the kind-hearted players on Steam, Discord, and everyone playing — your support truly means a lot to us, and it helps guide the development of Dreadzone.

This update focuses on fixing and improving several systems, addressing reported issues, and continuing optimization work across the game.

🛠️ Patch Notes:

  • Fixed a bug where achievements were not progressing or completing correctly

  • Winter weather “Snowing” is now a more rare occurrence

  • POI reset duration increased by 3x

  • Fixed a bug allowing the Respawn Menu to be closed after death using ESC / Back button

  • Fixed a bug where the Wandering Trader could become hostile if the player shot someone nearby

  • Fixed issue related to vegetation blur

  • Fixed minor bug causing reflection issues

  • Fixed certain UI element issues

  • Fixed minor DBuffer issue

  • Fixed performance issues related to Z-Pass

  • Fixed and improved Translucency Lighting performance

  • Fixed rendering issues related to Ray Tracing

  • Improved overall level rendering performance

  • Improved shadow, lighting, and volumetric optimization

  • Improved Virtual Texture optimization

  • Improved Entity Spawn System performance

  • Improved melee weapon hit detection

  • Balanced and tweaked melee weapon stats

  • Balancing and tweaking to item values

This update is another step forward as we continue refining systems and improving stability and performance across the game.

We wish you all a great weekend ahead, full of chill time, fun moments, and good vibes — and as always, happy gaming!

The Dreadzone Team

Source

Steam News / 27 February 2026

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