Full notes
Full DreadMoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
- Performance
- Balance
addedOcclusion culling added for each multiplayer map. This will help with performance while we work on further optimization fixes.
changedArmor bar properly updates after dying and respawning.
DreadMoon changes
addedOcclusion culling added for each multiplayer map. This will help with performance while we work on further optimization fixes.
changedArmor bar properly updates after dying and respawning.
Occlusion culling added for each multiplayer map. This will help with performance while we work on further optimization fixes.
Private lobbies now allow players to join with code.
Armor bar properly updates after dying and respawning.
Source
Changelog.gg summarizes and formats this update. How we read updates.
