Full notes
Full DREADHOLM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
## Content
New skill system: Woodcutting. Equipping or having a woodcutter's axe now allows you to harvest logs, and level up your woodcutting skill.
Currently one type of tree, but one step towards using more animations in the game as well with this node system.
This system will lead into a new crafting system I have for next week opening up the ability to craft bows/staves for our casters and bow users.
New agility course for early level agility training west of Ashvale.
## QoL
Migrated WS connections globally to hopefully mitigate some connection issues that have risen.
Improved client side collision predicitions to lessen the feeling of rubberbanding when close to a polygon.
Refactored inventory bag and character sheet skill updates to sync more "live".
Source
Changelog.gg summarizes and formats this update. How we read updates.
