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Steam News1 July 20261mo ago

0.7.11 Content Update

## Content Multiple new quests, continuing off the storyline after Captain Voss, eventually leading the player to Melis. Framework for events, titles, chat badges, world buffs, and more to be revealed at a later date.

Full notes

Full DREADHOLM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Server
  • Balance
  • UI and audio
added## Content Multiple new quests, continuing off the storyline after Captain Voss, eventually leading the player to Melis.
changedFramework for events, titles, chat badges, world buffs, and more to be revealed at a later date. Lighthouse quest now completable, our first LONG quest!
changedQuest XP also adjusted up as well, an average of 225 more XP per quest completion.
changedXP for mining adjusted, Targe from 10 - 25 xp per ore, orac from 25 -> 50 per ore.
fixedFixed a bug where the client wouldn't immediately reflect items that were area looted.
fixedFixed a bug where NPCs that contained dialog to end a quest wouldn't show a "?" above their head as intended.
XP for mining adjusted, Targe from 10 - 25 xp per ore, orac2550XP for mining adjusted, Targe from 10 - 25 xp per ore, orac increased, buff

DREADHOLM changes

added## Content Multiple new quests, continuing off the storyline after Captain Voss, eventually leading the player to Melis.
changedFramework for events, titles, chat badges, world buffs, and more to be revealed at a later date. Lighthouse quest now completable, our first LONG quest!
changedQuest XP also adjusted up as well, an average of 225 more XP per quest completion.
changedXP for mining adjusted, Targe from 10 - 25 xp per ore, orac from 25 -> 50 per ore.
fixedFixed a bug where the client wouldn't immediately reflect items that were area looted.

## Content Multiple new quests, continuing off the storyline after Captain Voss, eventually leading the player to Melis.

Framework for events, titles, chat badges, world buffs, and more to be revealed at a later date. Lighthouse quest now completable, our first LONG quest!

## Adjustments

Pretty much every enemy across the board got an XP buff, to make the 1-20 ish area much easier. An average of 40 more XP per enemy.

Quest XP also adjusted up as well, an average of 225 more XP per quest completion.

Mining now uses the same system as woodcutting.

XP for mining adjusted, Targe from 10 - 25 xp per ore, orac from 25 -> 50 per ore.

## Bug Fixes

Fixed a bug where the client wouldn't immediately reflect items that were area looted.

Fixed a bug where NPCs that contained dialog to end a quest wouldn't show a "?" above their head as intended.

Fixed a bug where the server would overwrite the client's prediction when chopping/mining causing the player to face the wrong direction for one frame of the action.

Fixed a bug where damage buffs from potions couldn't stack with damage buffs from abilities.

Fixed a UI scaling bug on the character select screen causing text overflow out of the buttons.

Source

Steam News / 1 July 2026

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