Full notes
Full DREADHOLM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Fixes
0.7.10 Loot Improvements
## QoL - Press Shift + Area Loot Keybind to open the loot filters page. Work in progress, will be more robust in the future, for now it supports rarity and having or not having affixes.
## Bug Fixes
Rate limited a few things to prevent some race conditions with player stats and bank inventories and item equips.
Fixed an edge case where players could still move while dead.
Fixed a few edge cases where things could still be accessed WHILE dead.
Fixed some AoE projectiles not correctly using the AoE ranges (ie Fireball).
Fixed some issues with Fletching skill when players bag was full would sometimes have a delay in retrieving bag information allowing a crafting and losing resources.
Mutex applied to starting dungeons to prevent unsafe data writes.
Source
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