Full notes
Full Dreadborne Drifters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Dreadborne Drifters changes
Hello everyone! Finally managed to properly playtest v0.75 and gave it a green light for public release. I hope you will enjoy new features and additions!
0.75 content
Complete rebalance of player abilities damage scaling. Now abilities are more than viable in the endgame and play important role.
Corpse explosion skill and related talents were replaced by Shurikens skill and shuriken related talents.
Ripper wurm boss added.
New armor items added.
First armor set was added along with internal system that enables set bonuses.
Ligthning storms added to weather generator.
Other minor stuff i dont remember about added or improved as well.
Abilities rescaling
Much needed adjustment as most of abilities was useless in mid to late game. Right now they feel about the same with fresh characters, but once you ll take your high level heroes equipped with datarealm gear, you ll notice huge difference as its total gamechanger.
Set items
First set(and necessary ingame system that is hidden from the players and took most of the time to make) finally made it in. Litany of Destruction can be completed to push limit of your character even further. Please note, this set is just first of "many" and more will follow with upcoming updates along with new environments, enemies and bosses. With regards & thanks for enjoying the game Tryzna
Source
Changelog.gg summarizes and formats this update. How we read updates.
