Hello everyone! In just couple of days, you ll be able to obliterate hordes of heretics off the face of our planet!
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Full Dreadborne Drifters update
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What changed
1 fix1 addition0 changes0 removals
Events
Gameplay
fixedLast additionsI stopped adding new features weeks ago, to make sure early access release will be as smooth as possible. Its a tedious process of reworking tons of little details that as whole make nice game feel and leaves important first impression. Be it making improved tutorial or adding more details to the Dreadborne Citadel or implementing achivements rewards(yes, you ll get rewarded for achivements) or fixing countless bugs as they started appearing with impending release date. But dont worry, there are still couple of issues with current build, but all of them will be fixed just in time;-)
added640 gunsYes, this week i managed to add some more rare guns, making final base gun count 40. That with the possiblities of accessories combinations makes impressive count of 640 different guns ! Shame its not thousand, but i belive will be far beyond that after few content patches. In addition if there is any gun you would love to see ingame, just head over the community center and make suggestion!(yes, nailgun is planned allready;-)) Have a nice sunday, try the demo and see you in couple of days! With regards Tryzna
Dreadborne Drifters changes
fixedI stopped adding new features weeks ago, to make sure early access release will be as smooth as possible. Its a tedious process of reworking tons of little details that as whole make nice game feel and leaves important first impression. Be it making improved tutorial or adding more details to the Dreadborne Citadel or implementing achivements rewards(yes, you ll get rewarded for achivements) or fixing countless bugs as they started appearing with impending release date. But dont worry, there are still couple of issues with current build, but all of them will be fixed just in time;-)
addedYes, this week i managed to add some more rare guns, making final base gun count 40. That with the possiblities of accessories combinations makes impressive count of 640 different guns ! Shame its not thousand, but i belive will be far beyond that after few content patches. In addition if there is any gun you would love to see ingame, just head over the community center and make suggestion!(yes, nailgun is planned allready;-)) Have a nice sunday, try the demo and see you in couple of days! With regards Tryzna
Hello everyone! In just couple of days, you ll be able to obliterate hordes of heretics off the face of our planet! Shame the release had to be postponed by one day, but unfortunately i have to be elsewhere on monday and dont want to release the game and walk away for 8 hours as im pretty sure something will go wrong and my presence to fix the issue will be required.
Last additions
I stopped adding new features weeks ago, to make sure early access release will be as smooth as possible. Its a tedious process of reworking tons of little details that as whole make nice game feel and leaves important first impression. Be it making improved tutorial or adding more details to the Dreadborne Citadel or implementing achivements rewards(yes, you ll get rewarded for achivements) or fixing countless bugs as they started appearing with impending release date. But dont worry, there are still couple of issues with current build, but all of them will be fixed just in time;-)
640 guns
Yes, this week i managed to add some more rare guns, making final base gun count 40. That with the possiblities of accessories combinations makes impressive count of 640 different guns! Shame its not thousand, but i belive will be far beyond that after few content patches. In addition if there is any gun you would love to see ingame, just head over the community center and make suggestion!(yes, nailgun is planned allready;-)) Have a nice sunday, try the demo and see you in couple of days! With regards Tryzna