Full notes
Full Dread Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Fixed bug where players could loot or interact with objects through walls
Added confirmation prompt when starting a new run to prevent accidental save overwrites
Added ability to switch weapons using the scroll wheel
Added keybindings for Weapon Slots 1, 2, and Permanent slot
Improved hit scan accuracy, resolving an issue where shots could occasionally miss at close range
Fixed bug causing "No Ammo" UI to appear on the Star Map
Fixed bug where certain enemies would stop firing projectiles while crouched
Fixed close buttons on the High Score and Warp Core Schematic UIs to properly scale on ultra-wide displays
Source
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