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Steam News30 January 20265mo ago

Upcoming Patch Notes V 1.0.0.5

Upcoming Patch Notes V 1.0.0.5 This upcoming update includes a series of new bug fixes and optimizations to improve the game experience.

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What changed

8 fixes5 additions15 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
  • Security
addedUpcoming Patch Notes V 1.0.0.5This upcoming update includes a series of new bug fixes and optimizations to improve the game experience.
fixedBug Fixes● Fixed the issue in Chapter 1 where the walkie-talkie could not be picked up after returning to the initial checkpoint
fixedBug Fixes● Fixed the issue where the game would freeze at the Sewer Entrance checkpoint in Chapter 1
fixedBug Fixes● Fixed the issue in the Chapter 1 (2nd floor) secret room where picking up the relic fragment early could cause a soft-lock (progression blocker)
fixedBug Fixes● Fixed an area on the 2nd floor of Chapter 1 where the Herald could not hit the player
changedBug Fixes● Adjusted the maximum opening angle of some wooden doors in Chapter 1 to fix accidental clipping issues

Upcoming Patch Notes V 1.0.0.5

This upcoming update includes a series of new bug fixes and optimizations to improve the game experience.

Bug Fixes

● Fixed the issue in Chapter 1 where the walkie-talkie could not be picked up after returning to the initial checkpoint

● Fixed the issue where the game would freeze at the Sewer Entrance checkpoint in Chapter 1

● Fixed the issue in the Chapter 1 (2nd floor) secret room where picking up the relic fragment early could cause a soft-lock (progression blocker)

● Fixed an area on the 2nd floor of Chapter 1 where the Herald could not hit the player

● Adjusted the maximum opening angle of some wooden doors in Chapter 1 to fix accidental clipping issues

● Fixed the issue in Chapter 2 where using the smart keycard directly from the inventory to open a door could cause the card to appear abnormally in the inventory ● Fixed the issue in Chapter 2 where blocking growths would reappear after reloading a save file, even if they had been cleared

● Fixed an issue where attacking an enemy’s severed limb could still deal damage to the main body ● Fixed sliding movement issues with normal enemies

● Fixed the issue where opening the menu during a black screen caused interaction errors

Optimizations & Improvements

● Added a new save point in Chapter 3 before entering the rapidly descending elevator, ensuring players do not need to repeat all actions before opening the iron gate when continuing the game ● Adjusted the placement of the chainsaw to make it easier to grab

● Fixed the issue in the Chapter 1 hound combat area where rocks would disappear after collapsing ● Optimized performance during the hound combat encounter

● Added controller vibration feedback to multiple scripted sequences in Chapter 1 and the laboratory finale sequence

● Optimized voice line triggers and pacing in parts of Chapter 2 and Chapter 3

● Improved Kellerman’s animation during enemy intro sequences in Chapter 2

● Improved Igor's walking animation in the Chapter 5 underground cave interior

● Improved the model rigging quality for the security guard enemy

● Optimized firearm impact sound effects; clear feedback sounds now play when shooting monsters, floors, wooden doors, and other environmental entities

● Optimized the audio balance between pistol shots and impact sounds on different materials

● Added thriller sound effects for the head covering sequence and monster transformation in Chapter 1

● Adjusted the consistency between the head covering (headbag) and the visual display in Chapter 1

● Optimized monster death sound effects in Chapter 2

● Added monster growls and breathing sounds during movement

● Optimized some UI elements and slightly improved performance

We continue to refine the game and address issues as they arise.

For questions, feedback, or bug reports, join our official Discord community:

👉 https://discord.gg/3RGFtkNcaK

Stay warm in the cold,

— The Dread Meridian Team

Source

Steam News / 30 January 2026

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