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Steam News1 July 20263d ago

Demo Update Version 0.7.1

Hey all, here are the patch notes for today's Demo build! Dread Admiral Patch Notes 0.7.

In this update5

Full notes

Full Dread Admiral update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Server
fixedBugs:Fixed a new hang in the campaign caused by a lack of a paint job
addedMinor:The player can now resume control of units after a Recon has reached its destination
addedMinor:Added text that describes when each building slot is unlocked (which also lets the player know when their next building will come online when damaged.) Also clarified text regarding Required Population for buildings
fixedMinor:Fixed a bug regarding the City view panel's 'Under siege' text not showing
fixedMinor:Fixed a bug where weather effects didn't cover the entire screen when fully zoomed out (due to the new zoom amount)
fixedMinor:Fixed Black Fleet counter position

Dread Admiral changes

fixedFixed a new hang in the campaign caused by a lack of a paint job
addedThe player can now resume control of units after a Recon has reached its destination
addedAdded text that describes when each building slot is unlocked (which also lets the player know when their next building will come online when damaged.) Also clarified text regarding Required Population for buildings
fixedFixed a bug regarding the City view panel's 'Under siege' text not showing
fixedFixed a bug where weather effects didn't cover the entire screen when fully zoomed out (due to the new zoom amount)

Hey all, here are the patch notes for today's Demo build!

Dread Admiral

Patch Notes 0.7.1

Bugs:

  • Fixed a new hang in the campaign caused by a lack of a paint job

Minor:

  • The player can now resume control of units after a Recon has reached its destination

  • Added text that describes when each building slot is unlocked (which also lets the player know when their next building will come online when damaged.) Also clarified text regarding Required Population for buildings

  • Fixed a bug regarding the City view panel's 'Under siege' text not showing

  • Fixed a bug where weather effects didn't cover the entire screen when fully zoomed out (due to the new zoom amount)

  • Fixed Black Fleet counter position

  • Ending a Campaign mission now refunds all queued buildings/units automatically

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As always, appreciate all your feedback, and if you have any additional bug reports or Demo feedback!

I am always available to talk on our Community Discord Server!

Thank you for reading and catch you in the next one!

Source

Steam News / 1 July 2026

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