In this update5
Full notes
Full Dread Admiral update
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What changed
- Fixes
- Gameplay
- Server
Dread Admiral changes
Hey all, here are the patch notes for today's Demo build!
Patch Notes 0.7.1
Bugs:
Fixed a new hang in the campaign caused by a lack of a paint job
Minor:
The player can now resume control of units after a Recon has reached its destination
Added text that describes when each building slot is unlocked (which also lets the player know when their next building will come online when damaged.) Also clarified text regarding Required Population for buildings
Fixed a bug regarding the City view panel's 'Under siege' text not showing
Fixed a bug where weather effects didn't cover the entire screen when fully zoomed out (due to the new zoom amount)
Fixed Black Fleet counter position
Ending a Campaign mission now refunds all queued buildings/units automatically
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As always, appreciate all your feedback, and if you have any additional bug reports or Demo feedback!
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Thank you for reading and catch you in the next one!
Source
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