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Steam News22 December 20256mo ago

Update Ver.0.7.3

Updated to Ver.0.7.3. Added an announcement display when auto-save is executed Fixed an issue where Nuunu-Rabuu would not flee Fixed an issue where the battle would not end after evading the meteor’s turn 10 attack Fixe

In this update1

Full notes

Full DRAPLINE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedUpdated to Ver.0.7.3.Added an announcement display when auto-save is executed
fixedUpdated to Ver.0.7.3.Fixed an issue where Nuunu-Rabuu would not flee
fixedUpdated to Ver.0.7.3.Fixed an issue where the battle would not end after evading the meteor’s turn 10 attack
fixedUpdated to Ver.0.7.3.Fixed an issue where effects did not activate when obtaining certain artifacts such as "Quick-Dry Inner" from loop bonuses
fixedUpdated to Ver.0.7.3.Fixed an issue where achievements were not unlocked when dealing over 100,000 damage and the battle ended immediately
fixedUpdated to Ver.0.7.3.Fixed an issue where Shield Booster did not function correctly on shields generated at battle start

DRAPLINE changes

addedAdded an announcement display when auto-save is executed
fixedFixed an issue where Nuunu-Rabuu would not flee
fixedFixed an issue where the battle would not end after evading the meteor’s turn 10 attack
fixedFixed an issue where effects did not activate when obtaining certain artifacts such as "Quick-Dry Inner" from loop bonuses
fixedFixed an issue where achievements were not unlocked when dealing over 100,000 damage and the battle ended immediately

Updated to Ver.0.7.3.

  • Added an announcement display when auto-save is executed

  • Fixed an issue where Nuunu-Rabuu would not flee

  • Fixed an issue where the battle would not end after evading the meteor’s turn 10 attack

  • Fixed an issue where effects did not activate when obtaining certain artifacts such as "Quick-Dry Inner" from loop bonuses

  • Fixed an issue where achievements were not unlocked when dealing over 100,000 damage and the battle ended immediately

  • Fixed an issue where Shield Booster did not function correctly on shields generated at battle start

  • Fixed the behavior of "Wild Slash"

  • Fixed the behavior of "Chain of Misfortune"

  • Fixed an issue where scenarios or difficulty levels could sometimes be unlocked without consuming CP

  • Fixed some display issues

  • Fixed various other text and bugs

Source

Steam News / 22 December 2025

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