In this update1
Full notes
Full DRAPLINE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Balance
- Events
- UI and audio
- Fixes
DRAPLINE changes
Updated to Ver.0.9.0.
Thank you for waiting. The game has been updated to Ver.0.9.0.
This update mainly adds two new Calamity Dragons, and it will be the final major update before the full release!
Added a new first boss, Melty the Calamity Dragon
(Appears randomly like other Calamity Dragons)
Added a new second boss, Fracta the Calamity Dragon
(Appears randomly like other Calamity Dragons)
Added several Artifacts:
"Hammer" "Extra Sweet Sauce" "Magic Wand" "Charge Lance" "Miracle Cup" "Lucky Stone"
Increased the effects of certain Skills:
"Dragon Callus" "Revenge" "Afterimage Armor"
Increased the effects of certain Artifacts:
"Fluffy Pants" "Silky Pants" "Dangerous Syringe" "Gem Polisher" "Shield Booster" "Nutrient Solution"
Added a "CONTINUE" command to the title screen that automatically loads the latest save data
Added difficulty labels such as "HARD" and "EXPERT" for difficulty levels 2 and above
Reduced the amount of AGI gained by enemies on difficulty Lv.2 and above
Adjusted so that even on higher difficulties, proper training can provide more opportunities to act before enemies
Added random events
Added "Default Teaching Phrases" to the Scenario Select screen
After clearing "DAYS OF TORNADO," you can change the default text used when teaching phrases such as "Morning Greeting" if no custom text is entered
Changed so that the requirements for villager affinity events are displayed when selecting actions in the village
Changed the reward condition for Wonderful Voucher from "every 5000G worth sold" to "every 2500G worth sold" when selling items to the Buyback Division
Changed so that meeting the Buyback Division grants a Reward Candy (Stamina +10)
Added Steam achievements
Polished parts of the UI
Changed so that Sea Beast and Meteor events no longer occur on the same day as visits from the Buyback Division
Fixed an issue where the effect value of "Dragon Callus" was incorrect when receiving two or more consecutive attacks
Fixed various other text and bugs
Calamity Dragon Melty will randomly appear as one of the first bosses, while Calamity Dragon Fracta will randomly appear as one of the second bosses. Of course, the “Fragments of Space-Time” have also been implemented, so if you want to fight them specifically, you may want to set the loop bonuses “Freely Select First Boss” or “Freely Select Second Boss.”
As mentioned at the beginning, Ver.0.9.0 will be the final major update before the full release. We have been releasing major updates roughly once every three months so far, which means the next major update will finally be Ver.1.0.0.
Of course, we will continue to release smaller updates as usual, so no need to worry!
Also, the end of June will mark one year since the start of Early Access. We plan to publish a Steam News post at a later date with an updated schedule leading up to the full release, as well as details on the new scenario and endings that will be added with the full release.
We hope you look forward to that as well!
Source
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