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Steam News17 March 20263mo ago

Dragonhold - Hotfix 1.4

Been a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now.

In this update3

Full notes

Full Dragonhold update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes8 additions5 changes2 removals
  • Gameplay
  • Performance
  • UI and audio
  • Server
  • Balance
  • Fixes
addedBeen a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now.
addedNew & ImprovedDragon Abilities We've added the dragon abilities to the game, so now they're even more deadly. We may have mentioned this, but you can now use the scroll wheel to pull the dragon camera back if you like.
changedNew & ImprovedBuilding Costs we reduced the cost of the Lair and the Garrison so you can access the other classes of warriors and dragons much faster.
fixedNew & ImprovedCrash Fixes We fixed a bunch of crash-bugs this go around, so the game is even more stable.
fixedNew & ImprovedCrash Fixes We fixed a bunch of crash-bugs this go around, so the game is even more stable.
removedNew & ImprovedUnified Forge The forge now allows you to upgrade directly from the anvil (the same place you forge things). We will remove the interact point on the furnace in a future build.

Dragonhold changes

addedBeen a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now.
addedDragon Abilities We've added the dragon abilities to the game, so now they're even more deadly. We may have mentioned this, but you can now use the scroll wheel to pull the dragon camera back if you like.
changedBuilding Costs we reduced the cost of the Lair and the Garrison so you can access the other classes of warriors and dragons much faster.
fixedCrash Fixes We fixed a bunch of crash-bugs this go around, so the game is even more stable.
fixedCrash Fixes We fixed a bunch of crash-bugs this go around, so the game is even more stable.

Been a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now.

New & Improved

  • Dragon Abilities

    • We've added the dragon abilities to the game, so now they're even more deadly.

    • We may have mentioned this, but you can now use the scroll wheel to pull the dragon camera back if you like.

  • Building Costs

    • we reduced the cost of the Lair and the Garrison so you can access the other classes of warriors and dragons much faster.

  • Crash Fixes

    • We fixed a bunch of crash-bugs this go around, so the game is even more stable.

  • Crash Fixes

    • We fixed a bunch of crash-bugs this go around, so the game is even more stable.

  • Unified Forge

    • The forge now allows you to upgrade directly from the anvil (the same place you forge things). We will remove the interact point on the furnace in a future build.

  • Voice Chat

    • If you're in a fireteam, it will automatically enable voice chat. Future updates will include more settings like mute/Volume/etc.

  • Fireteams

    • You can now add your friends to a fireteam and jump into matches together. When the person who starts the fireteam joins a server, the others will auto-join. we're still testing this.

Bug Fixes / Small Updates

  • Added better descriptions for loot/fragments so players know what they are used for.

  • Modified loot drops to add more fate card drops.

  • Armor and shields can now be properly equipped.

  • Updated the starting sequence lore / cinematic.

  • Changed Azarkeen region's name to Gilan to prevent confusion.

  • Increased base health for the sorcerer.

  • fixed some holes in the game world where you could fall through.

  • Added direction keys to the rebind UI.

  • Fixed merchants flying off the map when you zoom in.

  • Buildings now generate cards properly.

  • Removed motion blur from some more areas. No clue htf they even got in there.

  • Dragon breath weapon now scales with your focus level.

Planned Updates / Ideas

  • New Equip UI/ Flow

    • We're considering ways to make this less confusing.

Source

Steam News / 17 March 2026

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