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Steam News15 June 20188y ago

Update 15/06

New Equipment: Amulet Mystic Dimension bosses have a chance of dropping Amulets when defeated; Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces.

Full notes

Full Dragon Cliff update

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What changed

1 fix1 addition3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
changedNew Equipment: AmuletMystic Dimension bosses have a chance of dropping Amulets when defeated;
changedNew Equipment: AmuletAmulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect.
addedAdditional ChangesCompleting Mystic Dimension levels can now refresh the Inn.
fixedAdditional ChangesFixed description for Warrior’s Sunder: reduces target’s All Resistances by 25%
changedAdditional ChangesUI optimization and bug fixes.

Dragon Cliff changes

changedMystic Dimension bosses have a chance of dropping Amulets when defeated;
changedAmulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect.
addedCompleting Mystic Dimension levels can now refresh the Inn.
fixedFixed description for Warrior’s Sunder: reduces target’s All Resistances by 25%
changedUI optimization and bug fixes.

New Equipment: Amulet

  • Mystic Dimension bosses have a chance of dropping Amulets when defeated;

  • Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces.

  • Amulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect.

Adventure Energy Points

  • Adventure Energy Points replaces Adventure Time Restriction in previous version;

  • 1 Energy Point is consumed for every adventurer turn action, and 2 Energy Points are consumed for every tactic cast;

  • Healers can increase 15% total Energy Points per unit, and support units can increase 10% total Energy Points per unit;

  • When Energy Points reach 0, adventure fails.

High Level Mystic Dimension

  • Mystic Dimension levels are now endless;

  • Monsters in higher levels have higher battle stats.

Additional Changes

  • Completing Mystic Dimension levels can now refresh the Inn.

  • It is possible to define minimum Growth Potential for adventurers auto-hire.

  • Fixed description for Warrior’s Sunder: reduces target’s All Resistances by 25%

  • UI optimization and bug fixes.

Source

Steam News / 15 June 2018

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