HomeGamesUpdatesPricingMethodology
Steam News5 September 20187y ago

September Update

New Equipment Type: Device Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode; Devices can automatically collect and release energies, provide significant battle advantages;

Full notes

Full Dragon Cliff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change1 removal
  • Gameplay
  • Fixes
removedOther ChangesAll consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold;
addedOther ChangesPlayers can now sort items by effects in inventory filter;
fixedOther ChangesFixed a bug that caused auto-tactic does not process ‘free cast’ tactics while in Cooling Down state;
addedOther ChangesAdded team number display in adventurer panel;
changedOther ChangesOptimized game save and backup process;

Dragon Cliff changes

removedAll consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold;
addedPlayers can now sort items by effects in inventory filter;
fixedFixed a bug that caused auto-tactic does not process ‘free cast’ tactics while in Cooling Down state;
addedAdded team number display in adventurer panel;
changedOptimized game save and backup process;

New Equipment Type: Device

  • Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode;

  • Devices can automatically collect and release energies, provide significant battle advantages;

  • Devices can be re-forged and enchanted.

Furnace Enhanced: Gems Combine

  • Every 3 gems of the same type and level can be combined, to create a higher-level version gem of the same type.

  • Gem level cap is now 25.

Other Changes

  • All consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold;

  • Players can now sort items by effects in inventory filter;

  • Auto-tactic policy now unlocks at town title level 5;

  • Effect Immunity bug fix: effects that cannot be immuned are now properly honored;

  • Fixed a bug that caused auto-tactic does not process ‘free cast’ tactics while in Cooling Down state;

  • Added team number display in adventurer panel;

  • Optimized game save and backup process;

  • Other minor bug fixes.

Finally, we are currently working in full swing on a Dragon Cliff project and will be able to make more detailed announcements in coming months. Being the first game for two of us, Dragon Cliff has received tremendous supports from community. We cherish this opportunity and will make our best efforts to push this title further. Happy gaming everyone!

Source

Steam News / 5 September 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.