HomeGamesUpdatesPricingMethodology
Steam News24 May 20188y ago

Update 24/05

Scroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle.

Full notes

Full Dragon Cliff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions6 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
removedScroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle.
fixedFixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel.
changedScroll of Bun: trigger condition has been adjusted to ‘whenever friendly unit kills an enemy unit’.
changedScroll of Summoner: instead of resisting negative effects and having spirits consumed, now each spirit increases 10% Effect Resistance Rating.
changedScroll of Arcane: in addition to existing effect, Drunk Reader’s damage dealt now ignores targets’ Resilience by 50%;
changedScroll of Blade: trigger condition has been adjusted to ‘whenever Red Horn kills an enemy unit’.

Dragon Cliff changes

removedScroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle.
fixedFixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel.
changedScroll of Bun: trigger condition has been adjusted to ‘whenever friendly unit kills an enemy unit’.
changedScroll of Summoner: instead of resisting negative effects and having spirits consumed, now each spirit increases 10% Effect Resistance Rating.
changedScroll of Arcane: in addition to existing effect, Drunk Reader’s damage dealt now ignores targets’ Resilience by 50%;
  • Scroll of Tacticsremoved 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle.
  • Fixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel.

  • Scroll of Buntrigger condition has been adjusted to ‘whenever friendly unit kills an enemy unit’.
  • Scroll of Summoner: instead of resisting negative effects and having spirits consumed, now each spirit increases 10% Effect Resistance Rating.

  • Scroll of Arcane: in addition to existing effect, Drunk Reader’s damage dealt now ignores targets’ Resilience by 50%;

  • Scroll of Bladetrigger condition has been adjusted to ‘whenever Red Horn kills an enemy unit’.
  • Added new scroll: Scroll of Ghost (Young Warlock exclusive)

  • Added new Night Blade exclusive star effect: Demon of the Night, has a chance to be generated from level 8 and above melee armors and weapons.

  • Added new Chubby Lady exclusive star effect: Hold On!, has a chance to be generated from level 8 and above melee armors and weapons.

  • Added new consumable: Magic Bread.

  • Optimized shop UI;

  • Added tactic free cast indication;

  • Removed dungeon effect ‘Ghosting’ from Mystic Dimension;

  • Adjusted Knight contribution: now grants contribution for Practice Points boost and Chest boost. (Effective for newly generated Knight only)

  • Minor bug fixes.

Source

Steam News / 24 May 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.