In this update3
Full notes
Full DownhillVR update
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Repeated intro
Hey riders! This update focuses primarily on visual improvements and fixes. Expect crisper terrain, improved puddles and rain, and enhanced snow on Rocky Ridges for a more natural look. Plus a round of polish and bug fixes to keep things smooth. Check out the details below.
What changed
- Maps
- Gameplay
- UI and audio
- Events
- Performance
DownhillVR changes
Release Notes:
🕹️ Enhancements
Tire Tracks: Now appear in more spots across Free Play environments.
- Terrain Lighting ImprovementsCrisper terrain normals with a stronger light pop (fixed an over-blending issue that muted detail).
- Snow on Rocky RidgesFiner blending with the ground and new snow meshes for a more natural look.
Rain: Raindrops move more naturally, with heavier rainfall in select areas.
- PuddlesVisual upgrades, especially on Epic graphic preset, with improved translucency and extra shine on icy puddles.
Surroundings Polish: Small environment touch-ups in the Main Menu, Blackrock Heights, and cave challenge tracks.
🛠️ Fixes & Optimizations
- Rain FixResolved an issue where rain could appear/disappear based on your position.
Energy Bar Material Fix: Switched back to an unlit material so it stays bright and readable in dark scenes.
- Puddles FixFixed visual glitches affecting some puddles.
Landscape Optimizations: Landscape texture resolution optimized where it doesn’t impact visual quality.
Snow Optimizations: Material and normal map optimizations for better looks and performance.
Loading Screen Fix: Now shows the correct image.
We appreciate all your support and feedback. If anything looks off, let us know, it helps a ton. See you on the trails!
Enjoy your ride! 🚵♂️
Source
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