In this update3
Full notes
Full Double Turn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Double Turn changes
The full release of Double Turn is finally here! I'm excited to share this update that adds a significantly improved single player experience, integration with multiple Steam services, and a bunch of combat fixes. Check out our launch trailer and dive in to a match!
What's new in 1.0
Training mode
Steam achievements
Steam cloud saves & multiple account support
Steam leaderboards for solo modes
Brand new AI
Improvements with 1.0
In addition to those main new features, I've been able to fix and improve a bunch of issues.
Rebalanced Battle Royal solo mode
So many animation bug fixes
Improved in-combat UI
New dodge animation
New finisher VFX
You can find a list of all the changes as well as all past and future changes at the new patch notes home on the website: https://doubleturngame.com/patch-notes
What's next?
As a small team of 1 actively working on the game I'm sure there's bugs I've missed in testing so I'll likely put out a few bug fix patches as feedback rolls in in the next few days. Please drop into the steam forums to post in the bugs and feedback boards if you have any issues or would like to give feedback! There are also plenty of usability and accessibility improvements I want to make which will likely be the bulk of the functionality added now that the big 1.0 release is behind me.
Thanks again to everyone who played during Early Access and gave feedback. I hope new players and old can have a great experience and enjoy the full release!
Source
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