Full notes
Full Double Turn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Excited to share this update, MAYHEM! This update is all about tables, ladders, and cages. It adds two new ways to play in versus and a new solo mode that finally adds hardcore gimmicks into the fray!
What's new in 1.1
New Versus Mode: Mayhem
New Versus Stadium: Extreme Brawl
New Solo Mode: Hardcore Gauntlet
The Mayhem mode is a timed match where the stadium rotates between tables, ladders, and a cage every 30 seconds. It's a fun mixup of normal gameplay and is the first mode to add changing environment.
Extreme Brawl is the answer to "how many tables and ladders can I fit inside the stadium?". The answer is 7 and a cage. This arena variant is playable in all regular versus modes (except Mayhem) and even includes some hardcore fun outside of the ring cage thanks to some conspicuously placed ladders.
Finally, Hardcore Gauntlet is a new solo mode, the first to add hardcore variants. Hardcore gauntlet is similar to the traditional Gauntlet mode where you fight 3 opponents back-to-back. In this extreme mode however, you'll have to face each opponent in one of the main hardcore variants: tables, ladders, or steel cage.
Improvements with 1.1
In addition to those main new features, I've been able to fix and improve a few things.
Improved AI that supports fighting in hardcore variants
Allow AI to fight and chase opponent on ring posts and turnbuckles
Bugfixes for combat interactions while stunned or grabbed
Reorganized Leaderboards list, added a link to steam leaderboards
Fixed Steam leaderboards ordering -- they were backwards, showing the worst scores at #1!
You can find a list of all the changes as well as all past and future changes at the new patch notes home on the website: https://doubleturngame.com/patch-notes
What's next?
I'm planning to spend some time making a few small and important but not-so-flashy improvements to usability and accessibility. The next few patches will likely be in this category. in particular I want to add more granular audio controls, some options for VFX like screenshake, and reworking the in-game leaderboards to finally show the steam scores.
After that I'm still ideating the next updates, so please share if you have feedback or want to see more of something! Drop into the steam forums to post in the bugs and feedback boards if you have any issues!
Source
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