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Steam News21 September 20205y ago

Combat Update: Signatures & Stuns

Here it is, the final update of Early Access! Version v0.20: Patch Notes Here's what's new: Rework of signatures: faster but shorter dash, less heat lost on misses, less heat lost on loser Stuns on environmental moves:

In this update2

Full notes

Full Double Turn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedVersion v0.20: Patch NotesHere's what's new:
addedVersion v0.20: Patch NotesI disabled the updates from Combat Experiment #1 because they didn't feel like they added enough interesting gameplay, and the moves' effectiveness varied too much between characters. While I wanted to add some variety, the moves for each character were too varied in strength and usefulness. I feel like the Signature and Stuns updates add much more interesting opportunities.
addedFull Release coming soon...This is the final update for Double Turn's Early Access. I have already started working on 1.0 update, where I'll be adding a Training mode ( teaser here ), more Steam integrations, and a rework of the AI.

Double Turn changes

addedHere's what's new:
addedI disabled the updates from Combat Experiment #1 because they didn't feel like they added enough interesting gameplay, and the moves' effectiveness varied too much between characters. While I wanted to add some variety, the moves for each character were too varied in strength and usefulness. I feel like the Signature and Stuns updates add much more interesting opportunities.
addedThis is the final update for Double Turn's Early Access. I have already started working on 1.0 update, where I'll be adding a Training mode ( teaser here ), more Steam integrations, and a rework of the AI.

Here it is, the final update of Early Access!

Version v0.20: Patch Notes

Here's what's new:

  • Rework of signatures: faster but shorter dash, less heat lost on misses, less heat lost on loser

  • Stuns on environmental moves: throwing from heights, striking from heights, throwing on tables, striking through tables

I won't go into too much detail, as I've already done so in the past two updates: Combat Experiment #3 and Combat Experiment #2. The main difference from those updates is that when getting signatured, you will drop to 50% heat if you are above 50% heat. It's much simpler than what I originally outlined.

I disabled the updates from Combat Experiment #1 because they didn't feel like they added enough interesting gameplay, and the moves' effectiveness varied too much between characters. While I wanted to add some variety, the moves for each character were too varied in strength and usefulness. I feel like the Signature and Stuns updates add much more interesting opportunities.

Full Release coming soon...

This is the final update for Double Turn's Early Access. I have already started working on 1.0 update, where I'll be adding a Training mode (teaser here), more Steam integrations, and a rework of the AI.

Thanks to everyone played the game, gave feedback, reported bugs, and left reviews! I don't have a solid date yet for the full release but I will share once I know for sure!

Source

Steam News / 21 September 2020

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