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Steam News23 July 202622d ago

Demo 1.2.3: Objective Improvements & Fixes

Demo 1.2.3: Objective Improvements & Fixes We have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.

In this update3

Full notes

Full Doomed Crew update

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What changed

8 fixes1 addition2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Server
fixedDemo 1.2.3: Objective Improvements & FixesWe have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.
fixedObjective ImprovementsFixed an issue where frequent objective updates would not show properly
fixedObjective ImprovementsFixed an issue where the objective could get updated even when no players were in the objective room
addedObjective ImprovementsA new animation is added when players deliver items
fixedObjective ImprovementsFixed an issue where objective items could be lost permanently
fixedFixesItems of a player who has escaped or has been grinded in a fake exit are now accessible, and will spawn in the exit

Doomed Crew changes

fixedWe have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.
fixedFixed an issue where frequent objective updates would not show properly
fixedFixed an issue where the objective could get updated even when no players were in the objective room
addedA new animation is added when players deliver items
fixedFixed an issue where objective items could be lost permanently

Demo 1.2.3: Objective Improvements & Fixes

We have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.

Objective Improvements

  • Fixed an issue where frequent objective updates would not show properly

  • Items that are thrown or are dropped in delivery hatches now also count to the objective

  • Items will not "float" over the delivery hatch now

  • Fixed an issue where the objective could get updated even when no players were in the objective room

  • A new animation is added when players deliver items

  • Objective dispensers are only accessible when the objective starts, to reduce confusion

  • Fixed an issue where objective items could be lost permanently

Fixes

  • Items of a player who has escaped or has been grinded in a fake exit are now accessible, and will spawn in the exit

  • Fixed stability of throwing items in poor & moderate network conditions

  • An issue was fixed where aiming items to throw for too long would rather result in a melee, making the entire throw mechanic inconsistent

  • Shading fixes for items that haven't spawned in Hard or Very Hard mode

  • Minor CPU optimization

We will continue improving the game based on feedback.

Source

Steam News / 23 July 2026

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