In this update5
Full notes
Full Doomed Crew update
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What changed
- Fixes
- Gameplay
- Server
- Balance
- UI and audio
Doomed Crew changes
Demo 1.1.6: Item pick up fixes and Improvements
We have completely overhauled the pick up system in this update. This fixed a lot of problems you might have faced earlier.
New Pick-up Fixes
Fixed an issue where any item would be wiped from existence if 2 players tried to collect it at the same time
Players will no longer lose items when picking up stacked stuff (like Chemical stacks)
Improved picking and dropping items in bad network conditions
Hugely reduced chances of items being missing after picking up
In rare cases, some items could not be picked up at all. This issue is now fixed.
Improvements
Trapdoors are now more obvious to understand
Improvements in the tutorial prompts
Shading and Graphics improved in the lobby
Minor sound fixes
Improvements in UI before starting game
Other fixes
Fixed an issue where XP values would be incorrectly calculated in single player
Fixed an issue where objective markers would show incorrectly when spectating
Fixed fake item spawning on tables
Fixed an issue where players got electrocuted while spectating or after escape
We will focus more on improving the tutorial soon, as per feedback.
And..
Something major is coming in the next update! Stay tuned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
