In this update7
Full notes
Full Doomed Crew update
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What changed
- Balance
- Server
- Gameplay
- UI and audio
- Fixes
Doomed Crew changes
Doomed Crew 1.1.0 is LIVE!
Revive System
Yow are able to revive teammates now.
Teammate down? You will be able to revive them, only if you can reach them safely.
New Item: Respawn Kit
Anyone ended up petrified? Ground in a fake exit? If you have grabbed the respawn kit, you'll get another chance, only if your crew is alive.
New Modifier: No Revives
The old, brutal permadeath mode is always an option. Select "No Revives", get more XP without respawn kits and the ability to revive teammates.
Revive is an Objective: Ping everyone when spectating
Ping everyone after you're down to share your location.
Steam post image Steam post image
Balancing & Improvements
Melee weapons are easier to use! Damage to enemies from melee and thrown weapons increased.
Network lags and "rubber banding" reduced.
Enemy pacing improved.
Option menu is now accessible while spectating others.
Improvements in player hand animations while starting a game.
Fixes
Fixed an issue where air drops and jet stations would trap players
Fixed a bug where deaths would not register for poor network quality
Fixed a bug where damaging dead players would change their screens and scores
Fixed an issue where players would get invincible after deaths
Fixed a critical soft lock condition where pausing the game while getting eliminated
Fixed a bug where spectating anyone turning into stone would loop endlessly
Fixed an issue where XP values of modifiers were showing improperly
Source
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